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  1. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    Finally figured it out. Paid attention to where my changes were saved. Changes where saved to data folder, so I copied critter and item protos, proto lists, and pro_item.msg into their respective folders inside the patch.001 directory. Thank you for your help, Hexer.
  2. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    Proto Manager Config .ini: [Path] CommonPath=D:\1. Wasteland (Fallout Mods Collection)\Fallout mods\4.Magnum Opus - Total Conversions\fallouty-main\fallouty-main\fallouty.cfg ModPath=D:\1. Wasteland (Fallout Mods Collection)\Fallout mods\4.Magnum Opus - Total...
  3. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    The Proto Manager included in the gitlab download is incomplete: I've restored it from Norton a few times, have tried using another version of Proto Manager, and just replaced the .exe and the .dll from that version with the gitlab ones, and the program still messes up the files and doesn't...
  4. StopSigntheVendingMachine

    Fallout 2 mod Combat jacket with blue jeans for Player character? (Absolutely new to modding FO 1/2)

    Yes, a Proto File is what the BIS Mapper recognizes so you can put the sprite in the game. People have said you can make protos inside the Mapper, but I don't know how.
  5. StopSigntheVendingMachine

    Fallout 2 mod Combat jacket with blue jeans for Player character? (Absolutely new to modding FO 1/2)

    This is an old guide to copy & paste different Critters together to make a new one. I'm assuming you can use GIMP instead of Photoshop too: https://falloutmods.fandom.com/wiki/Making_a_new_character_using_existing_Fallout_characters The FRM Extractor is available here in Resources. The...
  6. StopSigntheVendingMachine

    Happy Halloween 2024

    NMA Halloween Special starring The Solver Squad: 1. 2. 3. Also, did you know the World Series was yesterday? Did you care? Speaking of Yesterday, Fallout: Yesterday is now supported by the Fallout 2 Explorer save editor. https://www.nexusmods.com/fallout2/mods/52 Here's to Los Angeles...
  7. StopSigntheVendingMachine

    Happy Halloween 2024

    The first song is "It's Not a Ghost [You're Just a Dunbass]" by Almost Vinyl. It's AI produced, but written by a human.
  8. StopSigntheVendingMachine

    Fallout: Nuevo Mexico

    God fucking dammit. So the project was canned because of one guy going on a power trip. Here's to another Fallout game we'll never see:
  9. StopSigntheVendingMachine

    Fallout: Nuevo Mexico

    Why? Maybe that one guy was right (forgot who); all the idea guys of the fandom should pool together and work on a single game-sized mod at a time. Or maybe we should implement a "Rule of Two" law for total conversions.
  10. StopSigntheVendingMachine

    Dutch Ghost final post

    It's always fun to read your Fallout: Texas fanfic and your summary of a shared 80s' movie(s) universe.
  11. StopSigntheVendingMachine

    Merry Christmas 2023

    what the fuck? lol Listening to this and the other songs while watching the Time Square ball drop.
  12. StopSigntheVendingMachine

    Merry Christmas 2023

    New Year's Eve 2023 ('24?) Didn't realize today was New Year's Eve until about 2 hours ago. I might as well celebrate with some music. It's just today seems like any other day.
  13. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    Can't wait to see which companions made it to the final cut.:ok:
  14. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    New release? Entire main quest? Does that mean the project is finished or the side quests & activities aren't complete yet?
  15. StopSigntheVendingMachine

    Official NMA General Shitposting Thread

    Hold on to your lootboxes:
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