Separate names with a comma.
Place spatial script with code:
procedure spatial_p_proc begin
if (source_obj == dude_obj) then begin
Thank you but the idea was to have every "flick" animation's "frame" in control to create realistic one animation.
No, It's in counter == 0. But no worries. Lexx gave me an idea:
procedure map_enter_p_proc begin
if local_var(LVAR_TimedEvent_Session) == 0 then...
But then my script stops repeating over and over.
Then with "if not(game_loaded)" add_timer_event doesn't execute timed_event_p_proc. I will publish whole code:
Hello I'm banana programmer and I've got huge problem.
I need to have timed_event_p_proc repeated over and over and i want it repeated for...
I would like to know too. It goes mad when you try to make complicated dialogue.
Don't use giq_option, it's outdated.
procedure Node012 begin
I've made once short tutorial on youtube. If it contains mistakes, just someone tell me. [MEDIA]
Is there any way to fit worldmap? It looks like small box centred on black screen.
To niezły mod XD
Can't describe my feelings :D
I'm not a developer but this question I guess will help them. Does it happen with all kinds of armor?
First of all try to replace your map with another 100% sure working one, because the problem doesn't have to be caused by map.
If problem is with...
Does it work for a half second or crash right before map load?
You should make red, blue, violet, yellow, orange punk girl after this :D
procedure Node998 begin
Because your procedure is empty and that's how it should look like in template
Open ddraw.ini in Fallout 2 main folder, find this and make sure these values are set to 0:
Yeah, thanks! I was looking there too, looks like I'm blind.
Does someone have copy of "Female Overseer (Chair)"? I would be so gratefull.