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It's because you haven't changed the ammo type, just modified the ammo prototype. If you'd for example make a mod that changes AK-112 to a Colt...
It was originally named "colt rifle" when the graphics were being designed, though. Oh and originally it used .223 ammo.
Yes, with exception of ammo. If you'll change the ammo type, the critters will be stuck with the old ammo.
It's heart-warming to see people building upon my work. Great to see the script list problem solved. Lack of a working list was a major PITA for...
Yeah, because a half-assed system put together in a few weeks by a group of people with different expectations from games is totally superior to a...
Or it could be a mythological future-past version of .223 that explodes people like blood sausages with the magic of hydrostatic shock. Also,...
0/10, too obvious :D .
25, which is irrelevant as it's 2010, not 2004. I was talking about the buyers of original games. If they don't have high-speed internets, they...
It's pretty obvious when one reads what he would change in Fallout 1. Or rather what he didn't wrote he would change there. It's not a surprise...
Then they wouldn't be able to download patches for unfinished games and sometimes would be unable to activate them.
Which is why the game came with a manual with a section that explained what to do in the temple. Unintuitive interface? Are we talking about the...
Amusingly, the times when Fallout/Fallout2 were made were a golden era of PC shooters. There were literally tons of them:...
People pay for pirated games O_o ? The only reason anyone would do it that I can think of is that they can't afford an Internet connection, which...
And where it isn't?
These guys are batshit insane.
But there's nothing wrong with DRM! It's not a news, though. It was known since the Silent Hunter 5....
GURPS: Fallout
Because they hate Freedom.
The weirdest thing is that many posters seem to assume that they get blacklisted because they write low quality reviews just because they got...