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hah said i didnt know dude
Donno but this works for me on win10 the auther decided the 'evil west' cant use his programs,he added code that if u dont use crylic(russian)...
From Ddraw.ini ;Set to 1 to double the number of available kill types ;If you use this, you need to provide the extra descriptions in proto.msg...
The Mods are incompatable then
As The script reads the ammo values from the proto's,i dont see any problem if the protos are altered.I Donno if those ammo mods alter the protos tho.
sorry for the very late reply.the problem was no edg file for the map,ive redone the mod,tho have not tested the vanilla car code,try this if u...
I assume you guys wont be adding more op codes to the decompile/compilers as u added multiple op codes that are generic cept for the string used...
hah ok mibb
if anybody will use ones with all sfall op codes in them,i will update,if not,then i'll skip updateing them
thanks for the clarification Nova edit : expains why after spending a bit googling,didnt find any relevent info
seen someone post abotu one existing,but i forget what person/site listed error codes as this [ATTACH] edit : looking for list of what they mean
You Are very welcome! I haven't messed with sound files much,maybe some one knowlegable can respond
did you add the acm name to the dialog line? this is from cassidy.msg {171}{Cas0171}{What's up? You got that "I need to tell you something you...
whoops,enabling custom slayer didnt disable vanilla slayer,corrected it,also forgot to include the script that makes critters attack diff target...
Been A while,but ive added sniper and slayer custom perks,if anybody wnats to test them,please do and post roblems etc here,this isnt on my site...
Yea it was requested
can someone post the code the engine runs when this is activated? (is_success(do_check(dude_obj, STAT_lu, 0))) thanks edit : never mind googled...
Cannot Do it then? :(
your very welcome,fyi sniper and slayer custom perks arent coded yet,tho they have the crap in customperks.ini
your welcome,use these files to get rid of the debug messages,also delete 'gl_test.int' in data/scripts folder edit : settings in damage.ini were...