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  1. StopSigntheVendingMachine

    Is there a list for RP and Megamod companions?

    Miria gets overhauled in MegaMod and is no longer a useless slut. She's practically a new companion.
  2. StopSigntheVendingMachine

    The perfect starting role?

    The Farmhand: you start the game (or mod, as I imagined it) working on a ranch and is the center stage for the main conflict of the plot. You already have the PIP Boy in the beginning and like the Courier, part of the player's back story is set in stone. While they can role play how they got the...
  3. StopSigntheVendingMachine

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Okay, so, I selected the root directory mode and reinstalled the Megamod into Fallout 2's folder. Then, I copied the master and critter .dats into the mod's folder and almost made the mistake of deleting the patch000.dat file. I put it back, and now I'm able to play and save. Thank you Vali and...
  4. StopSigntheVendingMachine

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    hello ... I reinstalled this beast via the installer to a subfolder away from base game, and again, I'm stuck with the good 'ol "can't find\load text fonts" error. I reinstalled the game. I've tried changing the master.dat and critter.dat paths in the cfg. file to where Fallout 2 is, and even...
  5. StopSigntheVendingMachine

    Fallout 2 mod Fallout: Yesterday

    Just escaped Tibbets. The frames throughout this demo where choppy even with the high-resolution patch, which really was the only upsetting thing that threw me out it. We really are in the future! Can't wait to meet all the colorful Companions! :jiggy:
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