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    Why do people rate awareness so high?

    Honestly, i cannot fathom why so many guides list Awarness as the absolute best perk at 3-rd level and good to have anyway. I've finished fallout 2 some 25-30 times and the only time i picked the perk, it was of no help at all. Just how does knowing the enemy's weapon and hit points aid you...
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    Megamod Slik barter training

    I have only been able to get Slik to give me the barter increase test thing once and that was in another fallout 2 install. I've been trying to replicate it to no success - no matter what talk options i choose, i never get the barter teaching talk. Also from what i remember after Sly fox...
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    What does sex appeal do exactly?

    Ive been playing fallout games for years and never learned what does this enigmatic trait do exactly. I often got pissed with the vague and incomplete descriptions of the traits and some perks which leave you guessing. Some say its 1 CHA extra or negative when talking to your/oposite sex...
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    Cassidy and Vic wont equip .233 pistol. Megamod bug?

    Just as title says, i cannot get cassidy or vic to fire the .233 pistol. I remove all other weapons in thei inventory and not only do they not decide to use it as "best weapon", they preffer to charge into melee instead of using it. What gives with that?
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    Megamod 2.34 seems to turn of my in-game music

    So does mine. I mean it is music_path1=D:\Fallout2\data\sound\music\ which is where my game is located. There are a total of 8 files inside the music folder. Still no music though. As i said, i have music for the intro movies. No music inside the game, however. EDIT: Found out a very...
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    Megamod 2.34 seems to turn of my in-game music

    I can't explain how - i followed the instructions of the readme file to the letter - vanila fallout install on another harddrive, delete DATA folder, replace, uncheck + check all individual files inside critters and items folders, etc. What the problem seems to be is that i get music for the...
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    Unarmed vs/or Melee weapons in fallout 2

    A truly horrible guide, that gives out the stench of being written by someone who has played fallout once and thinks everyone else has too. The remarks of the type "since we make a melee character the most obvious traits to pick would be bruiser and heavy handed, right? wrong!" make me curve my...
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    Unarmed vs/or Melee weapons in fallout 2

    The way i understand it, finesse reduces damage by 30% regardless if its a crit or not. This may help in the earlier stages where it is hard to get a good aimed shot to use the extra % for an armor pierce hit, but in the end-game stages you have enough skill and crit chance, either by perks or...
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    Unarmed vs/or Melee weapons in fallout 2

    Edited the original post to indicate i was talking about the HtH evade perk. Why do you say in the unmodded game? Im playing megamod 2.33 but i cant see a reason why that should be a factor to tip teh scales to the melee weapons favor. About the finesse trait - i think its a hugely overrated...
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    Unarmed vs/or Melee weapons in fallout 2

    Having played all fallouts so many times, i stopped trying to keep count, i realized that i should play a melee goon for the heck of it. Naturally in FoT this idea cannot be employed for the sheer impossibility of actually beating a Behemoth silly with fists, as well as the super mutants with...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    I have a question. In 2.32 patch notes it says that rare ( yeah right an entire army has it) armors like power and advanced power armors will require a certain level of repair and science to successfully salvage. I am at 126 science and 96 repair and i still cant salvage squat. Could anyone give...
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    Megamod 2,0 + 2.1 install query: is this supposed to happen?

    I'd hate to make another topic regarding another issue I'm experiencing so I'm gonna use this one. Ok, pretty vexing stuff going on with the henchman here. As i said earlier, they dont seem to level up. The fact is that they do level up, but as soon as i load a game they revert back to the...
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    Megamod 2,0 + 2.1 install query: is this supposed to happen?

    On an unrelated topic: When i install the megamod, do i need to have the game patched or the megamod does that as well?
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    Megamod 2,0 + 2.1 install query: is this supposed to happen?

    You are quick to call me short-sighted. I can respect the idea that in a post-apocalypse world ammo would be scarce and hard to find. I can see how a mod that targets the issue of unrealistic abundance of ammunition would be a good addition to the game, but the way they chose to introduce it is...
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    Megamod 2,0 + 2.1 install query: is this supposed to happen?

    Well to put it mildly, this ammo change is absolutely retarded and void of any idea at all. How moronic do you have to be to alter the game in a way that will turn it into a drudgery inventory management fest?? Could someone tell me how can i modify this myself? I cannot bear all my ammo...
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    Megamod 2,0 + 2.1 install query: is this supposed to happen?

    the 2.0 with a 2.1 version update was all i could find on the NMA mods page so i got them. I followed the instructions to the letter, going as far as making not only the proto folder read-only but every single file inside critters and items as per written in the 2.1 readme file. My problem...
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