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  1. TheVigilante

    Prometheus Wept

    Hello, I hope you're doing well! TLDR: The rebel finale is complete, and an early access release before the end of the year is likely, but not definite. If you'd like further details, check out the below video or text. Rebel Finale Complete: I've just wrapped up the rebel finale. Your...
  2. TheVigilante

    Prometheus Wept

    Hi there- Daithi here. I hope you're doing well! I've just wrapped up the militia finale – that's all the encounters designed, written, implemented and debugged across the five maps the finale can play out over. While working on the finale, I added code to: - Allow AI characters to target...
  3. TheVigilante

    Prometheus Wept

    TLDR: The militia pre-finale is complete, and includes an optional combat mission which takes place on a new map, against new enemies. You can wishlist or find out more about Prometheus Wept on Steam. Hello, and welcome to the January dev log for Prometheus Wept. I’ve wrapped up the militia...
  4. TheVigilante

    Prometheus Wept

    Hi again, I hope you're doing well! Work is well underway for the finale of act 1, in which you must side with Sunny Pine's Militia, or the rebels, to determine the future of Sunny Pines. Before the fighting starts, you can enhance your faction with recruitment, crafting or purchasing better...
  5. TheVigilante

    Prometheus Wept

    Hello again! I've wrapped up the rebel side of the food convoy mission. Here, you will ambush and attempt to capture a food convoy destined for Sunny Pines. Below, you'll find the dev log in video and text format. The Mission: This scenario is comprised of three battles. In the first...
  6. TheVigilante

    Prometheus Wept

    Hi again! I’ve wrapped up the food convoy mission, as played from the militia side. This mission puts you in charge of a small unit of Sunny Pines militia tasked with transporting a desperately needed food shipment to Sunny Pines. Below, you will find a brief summary and a dev video, should you...
  7. TheVigilante

    Prometheus Wept

    Hi there, I hope you're doing well! I've finally wrapped up “Whispers of the Old World” in which you investigate a mysterious old world bunker, and run afoul of its guardian, Hec8. Here's a brief development video covering recent work on the game, and more information can be found below. The...
  8. TheVigilante

    Prometheus Wept

    Hey William - thanks! Yeah, any type of feedback on the demo. In the (very) short term, I'll only have time to work on more severe bugs, but longer term, I'll work on feedback on any area of the game. You're welcome to post here, or my email, which I'll PM to you.
  9. TheVigilante

    Prometheus Wept

    Hi again! Good news! A provisional release of an updated windows demo is on Indie DB, will be available on Steam in the coming days, and will participate in the Steam Next Festival next week. Mac and Linux versions will be available in the near future. Here's a dev log covering the demo, which...
  10. TheVigilante

    Prometheus Wept

    Cheers, William! Did you see the one with the robotic bees? Really liked that one.
  11. TheVigilante

    Prometheus Wept

    That Matt Hancock thing... we're getting closer to that notorious first episode of Black Mirror.
  12. TheVigilante

    Prometheus Wept

    New feature announced: Pensioners can be kidnapped and sacrificed to the dark gods for free attacks.
  13. TheVigilante

    Prometheus Wept

    Hi again- I've just completed the work for the current update. The focus has been on content, wrapping up the crafting system and adding shopkeepers. Feel free to check out the video / text info on the update, and do let me know if you have any feedback or comments. Content: Weapons...
  14. TheVigilante

    Prometheus Wept

    I was wondering if you were fooling around, or if we'd met in the distant past - didn't consider the "we got the wrong guy" possibility :)
  15. TheVigilante

    Prometheus Wept

    I'm very committed to non-committal answers. Hopefully your old PC made it to the great computer farm in the sky.
  16. TheVigilante

    Prometheus Wept

    Nah, I've been working on giving up my vices over the years :)
  17. TheVigilante

    Prometheus Wept

    Hi there, I hope you're having a good day. It's taken longer than I'd hoped, but Act 1, Mission 4 of Prometheus Wept is complete. Here's the development video, and you'll find additional information below: Act 1 Mission 4: In Act 1 Mission4, you are charged with locating Dr. Kreisler, who...
  18. TheVigilante

    Prometheus Wept

    Hi! Below you will find the dev log for April 2022. I've made good progress on act 1 mission 4, where you must locate the missing Dr Kriesler by finding evidence, questioning people and searching for him. It's a big mission, which spans multiple locations and introduces two new outlaw gangs...
  19. TheVigilante

    Prometheus Wept

    Hi- Here's the Feb-Mar development log for Prometheus Wept, which focuses on the addition of act 1 mission 3, where you must negotiation a food shipment to ease the crisis in Sunny Pines. As always, feedback is welcome! Key Points: Act 1 Mission 3 is complete. Act 1 Mission 4 is designed...
  20. TheVigilante

    Prometheus Wept

    Hi again! Here's the development log for January 2022. The focus this month has been on creating and adding the content for act 1. In particular, an optional objective, to discover the source of the outbreak in the Drag, and the second mission for act 1 has been added. All the groundwork is...
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