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  1. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'm playing at 1280x800, but large resolutions aren't necessarily the core of the problem. The game runs fine on small maps, such as random encounter maps and typical F2 maps. However, the HiRes patch for Mapper enables you to build much bigger maps, because you can now access all 40000 hexes...
  2. Ardent

    Thwacke Wasteland 2 interview

    "I saw a crab in a bus the other day. Nasty critters." :lol: Seriously though, Thwacke's involvement in W2 has a lot of appeal to me.
  3. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    You're a charm, Timeslip. ;) I admit that I never used any of these personally. :look: I e-mailed Mash with the question, let's see what he says.
  4. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I wanted to emulate Hakunin dream sequences, but I need more control over when the movie is displayed. Yes, I was using normal Fallout .mve format movies. I'll try with an AVI and edit this post with the result. Have a nice day at work then :) EDIT: OK, .avi movies display fine, but turning...
  5. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Not yet. I'll test that asap and get back to you. BTW, I also have a different problem now. Whenever I display a movie, a distorted image of the world map remains in the center of the screen, obscuring the movie. I tried using gfade_out() before playing the movie, hoping it would refresh the...
  6. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I can confirm the bug. I tried to make my movie-displaying global script work (mentioned a few posts earlier) and I finally succeeded, but for me too, the game only sees that you're in the world map when you enter it for the second time. As for the script structure, it is identical to the...
  7. Ardent

    New animations 2

    I'm sure this is covered in some tutorial or faq. After all - everybody else learned it from somewhere, rather than guessed it, right? Using the search function would've probably given you the answers. Anyway, it's really simple, so I'll humor you this time: dump the frms in...
  8. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Savegames display the in-game date and hour - you can easily determine the last save by this (unless you reloaded an earlier savegame and didn't get to some point in time that your bad save game was at or whatever)
  9. Ardent

    Squad creation

    Ask around in the Fallout Tactics modding forum :wink:
  10. Ardent

    Fallout 1.5: Resurrection

    Great to see this project is coming to fruition. Hopefully this is a good omen for MR as well :P
  11. Ardent

    Fallout 2 ''Ask Me About'' Mod

    You should talk to Sduibek who is porting Fallout 1 into Fallout 2 engine. AFAIK, he was struggling with the Ask Me About button missing from F2, so if you two could join forces to bring that option back, I'm sure the community would be very grateful. The relevant thread...
  12. Ardent

    How do you start NCCS NosCo Companion System?

    Dude, for which game is it? Is it for Fallout 1 or 2? Because this forum is meant only for modding the first two games, or modding games from outside the Fallout franchise into Fallout themes. What you're mentioning doesn't sound familiar to me at all, so maybe you mean some other game...
  13. Ardent

    New animations 2

    Oh, cool! More ghouls for MR to steal! 8-)
  14. Ardent

    New animations 2

    I don't like it. The contour is too dark, it looks as if it was some choppy 'darken colour' PS job. Besides, it's a bit close to the original dark green ghoul. The second test looks much better, IMHO. Just my 2 cents. :nin:
  15. Ardent

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    The HiRes patch is already included in the RP. If you're new to this stuff, I'd recommend you don't replace it - the version included in the RP is good enough as it is.
  16. Ardent

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    FYI, I set the extra pathing distance for the MR build (we have really huge maps) to about half the slider. For now it works wonderfully. I'll let you know if we encounter any issues.
  17. Ardent

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Hello again. I have a request for sfall, something which is probably a bug report and a question: REQUEST: Is it possible to change the number of Skill Points gained per level via Perks.ini? Or alternatively, the number of Levels you get a Perk at? I would like to mod Gifted, so that you...
  18. Ardent

    Cursor/camera bug? *FIXED* See solution

    Wow. Never even heard about anyone having this issue. I used to play Fallout on my laptop with a touch pad and never experienced any problems. Anyway - nice job working this out and thanks for posting the solution! :clap:
  19. Ardent

    Modding question/suggestion (battle arena)

    Thank you. "Making it good" is our prevalent philosophy :D We'll have a newspost before Christmas, but I'll try to knock up some kind of spoiler-free draft design for the Fighting Arena + the related quest and post it here before that. Stay tuned! 8-)
  20. Ardent

    Attn RP fans: Naming the Primitive Tribe.

    I voted for Umbra or its variations. The tribe can be called Bonespeakers or whatever, but Umbra sounds like the best name for the place itself IMO.
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