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  1. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Exactly my thinking. I'd just like to be sure it's not a CE thing before I figure out how to mod critters on macOS.
  2. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    I have a new release available from the Fallout Sonora website, or the Moddb.com This update includes a complete tree-pass on all the Ranger areas/dialogues, among other things. There was more here than I thought, and it did need a line by line tree-pass, which did improve things considerably...
  3. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    I can now reproduce this centipede bug every time. Just encounter a centipede, have lots of hit points. Run up to it, and stand right next to it. It will spit attack you, and kill itself, and freeze in the standing position. This is happening in Fallout 2 CE, so if someone can test this...
  4. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    What version are you playing? 0.9.9.10, 0.998 etc? Also, what are you playing it on? i.e. Fallout 2 CE, or Foxx's extended version. If there are error I would like to fix those asap. A screenshot could help track this down as well.
  5. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Hi Foxx, Thanks for testing. I suspect it could be related to Fallout2 CE. However, I noticed that in your test the centipedes didn't get a chance to do spitting attacks in close proximity. I have encountered the bug when I am surrounded by centipedes. I have 1 perception, so they appear all...
  6. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    I've encountered the freezing centipede bug again. This time I noticed that it seemed to happen as the result of a spitting attack by the centipede. There were two of them, and their spitting attacks were injuring each other, to the extent that they killed each other before I could land a blow...
  7. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Herders from San Brahmin are tribal and will have consistent Grammar problems, usually related to 'articles'. So in the above 'visit' is definitely a mistake, but the lack of 'your' is intentional. Wait until you get to San Brahmin itself! Of course, some herders have a better command of...
  8. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Thanks @GrizzlyPA - those are fixed now. I also went through and tidied up the quests. Matching them all more closely to the Fallout 1 style of 'verb' first.
  9. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    I have a new release available from the Fallout Sonora website, or the Moddb.com This is a relatively small release/update, but still contains a complete tree-pass on all of Villa. There was more dialogue than I realized, so I released it rather than wait another week to tree-pass Rangers...
  10. Cambragol

    Functional vaults

    I made a 1000 person vault for Fallout New Vegas back in the day. It has every room and level fully detailed. It had huge levels for storage, and water, as well as power etc. It is a ruined vault though. I made it as a modder's resource, without any lore, other than it was...ruined. I was...
  11. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    You need to use sfall with fallout2.exe to get that layout. You can't really use sfall with Fallout 2 CE, only its ini files. If you are having trouble, and want to have a larger screen like in the vid, you should probably use Foxx's installer. Though he has an older version of the translation...
  12. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    No problem. If you want to use the translation with default Fallout2.exe, (or Fallout 2 CE), it should be named patch000.dat, as that is the only dat name the original will read. Naming it patchDLC.dat is for use with FSonora.exe or FSonoraDLC.exe, which were made by Nevada Band, and with some...
  13. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    What version are you using? If you really want to mess with the ratio, you'll need to use sfall. Even better will be to use Foxx's repack, as he has included edge files I believe, which prevent seeing over the edges of the map. Fallout 2 CE can give you different screen sizes and ratios, but...
  14. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Almost, Jackals are actually done, Villa and Rangers had already received a lot of attention, but no tree-passes, so it is just Puerto and Dayglow that remain (and one hidden area under a certain city). I guess about half the encounters too. I am moving on to everything but Dayglow now, and...
  15. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    I have a new release available from the Fallout Sonora website, or the Moddb.com I have merged the .dat files into one .dat, named patch000.dat. It will now work with Fallout 2 CE or Fallout.exe, in any/most configurations, provided you are not using another patch000.dat This new version...
  16. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Thanks OnlyALad, I fixed all those, and used Beatriz, as it is clear that she is 'Beatriz Aguirre' Thanks again. Also, how goes the Spanish Translation?
  17. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    You need to have f2_res.ini and ddraw.ini in the Fallout 2 folder. Fallout2CE can read some of the entries in those ini files, because it mimics some of the sfall functions, though not all. However, Fallout2CE does not mimic the functions that respect .edg files and/or black out areas outside...
  18. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Not through the translation. I would have to adjust the original Worldmap.txt and rebalance all the encounter 'ranges' The original Fallout 2 encounters all have ranges that do not include 1, so 2-4, 3-6, 4-7 etc., so plural descriptions worked 'a pack of wolves' etc. Fallout Sonora's encounter...
  19. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Still considering the future patch/release format. I have to admit that a lot of people are coming here/using the translation and are NOT using Fallout CE. Some version of sFall/Foxx's release etc. I focused on CE originally because I am on Mac, and it is the only way I can play Fallout. So...
  20. Cambragol

    Fallout 2 mod Fallout Sonora 1.14 and Sonora Dayglow 1.14 Vanilla Translation

    Word is there will be a 1.15 update coming for Sonora sometime in the future. So any plans for what comes after the translation will have to wait on that. I'll also need to get ready to integrate the changes in the new version into the translation. I tried to find an install path for the...
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