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  1. Continuum

    Talking Heads

    I like it more than initial version. Also, I switched to much better, more expensive (much longer render times) shadow types (area) in all scenes (only key light to not make render times even longer), which make everything looking better. I'm finally happy how MA is looking now, so I moved it...
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    Talking Heads

    Junktown has Gizmo's TH. Suck Reno doesn't have any (thus need a custom one). Suck Reno sucks from reasons other than fatman on the map (thus is a complete waste of time doing something related to this location, like fat, Big Jesus TH). Yeah, I changed white color (not sure why I wanted to...
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    Talking Heads

    Fatman was influenced by one of Degenesis' badass artworks. On a side note: one of the best (if not the best) post-apoc pieces of art ever made. But I think I exaggerated him too much and since I'm not aiming at lulzy New <s>Vegas</s> Reno shitty shit his head ended in more generic way...
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    Talking Heads

    Something fresh: Badass fatman :dance:
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    Talking Heads

    Something for you Ghouly - the most Fallout-y TH so far:
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    Talking Heads

    Yeah, I moved Metal Armour to the armours archive. I already made them looking moar Fallout-y ;) I implemented changes into lighting and skin shading, which are one of the key elements defining Fallout-y TH thingy, I think: I feel obligated to do so - quality over the quantity :salute...
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    Original FO/FO2 Polymeshes

    Looking pretty cool, especially how that coat is animated. Although I'm not a fan of this Obsidianization 8-) Anyway, looks like we're living in golden era of animationization: Ursa, Rain Man, FOnline and that Van Buren critters ;)
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    New animations 2

    Nope. Tribal :oops: (but hey! everything is better than latex pajama :dance:). Your new anims will extend the time of running half-naked over the Wastelands for sure. I like very much Sledgehammer animations - although this high specular is kinda off, just like in case of SMG and Flamethrower...
  9. Continuum

    The screenshots thread

    Indeed. Top-notch stuff with its own unique style. Even FOT, filled with shit like AA, or tons of colors is looking pretty weak when you compare both.
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    New animations 2

    Nope. I was using sfall to get rid of that super ugly uber retro blue-ish latex pajama shite as default player model.
  11. Continuum

    Talking Heads

    I'll port FO3/FO:NV heads - they're top-notch of CG (aka how good is to use few "sliders" to define/create the head :wall:). Thanks. Software will not make a work for you ;) Fucking pokemons invaded Wastelands already. Anyway, update: I completely changed Rake's lighting (again...
  12. Continuum

    The screenshots thread

    I like this junky feel very much. I'm a great fan of this kind of shit.
  13. Continuum

    Talking Heads

    Sorry. I'm often going on da dark side of da force when I need to repeat the same thing over and over again. I'm not trying to change that. It's only an opinion about certain aspects of game I'm disappointed with. Again, I don't like Aradesh/Maxon face because it's somewhat more cartoon-y...
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    Talking Heads

    Again, again, again, FUCKING NO! NOT FIGHTING! :wall: But looking interesting, not badass, but interesting. Duh. :wall: Do you understand the difference between both terms? :wall: Then Nicole or Marcus are fucking aggressive blood hungry savages, because they're wearing interesting looking...
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    Talking Heads

    Again, no. Setting-wise. Look at Marcus, how nicely he's done - but he's wearing an armour! Bullshit. You can do the same with normal clothes too. I find them exact opposite - they're breaking the setting for me: post... post... post... but what? So I must often look at the box to re-read what...
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    Talking Heads

    Exactly - banal, boring rags. And who's saying about some uber duper armours? Certainly not me. Artist/designer job is to expose/exaggerate the setting, in this case post nuclear. One or two may look like shit - fine. But almost all? No. Wrong. When I'm looking at some of the original THs I...
  17. Continuum

    Talking Heads

    I think he is looking moar interesting with this. Perhaps I should expand it to the state Lou has :wiggle: I know. As I said on previous page: this thingy isn't done right now. Perhaps I'll exaggerate them slightly... On a side note: Aradesh/Maxon (damn clone :yuck:) is one of the worst...
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    Original FO/FO2 Polymeshes

    Lobotomites > Ghouls. They're looking like really fast and fresh beasts :D
  19. Continuum

    Talking Heads

    Dunno. Latest one is somewhat moar Fallout-y and less badass to me. Not sure what that Fallout-y thingy means though :shrug: You can use them. Use stills. Without voice they're totally broken anyway. I don't see any reason to hurry with shitty job like animating/rendering, since getting the...
  20. Continuum

    Talking Heads

    Yankee will get such thingy. Because it's an armour! Leather Armour MK 19496! :dance: It's the leftover after males heads - all of my THs has been done from the same mesh and are sharing almost identical topology. Dunno. And what about this one? I made color map from scratch (only...
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