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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    Thank you Turd and I realise it's quite an easy problem to circumvent, but I'm sure Killap would like the installer to work faultlessly, which is why I reported this error.
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    I have run into a problem with the installer. It tells me the RP can't be installed because it thinks I installed it in C:\Program Files. However, this is not correct I installed it the normal way (not manually) using the file path: C:\Program Files (x86)\Games\Fallout 2. I'm running Win 7 64...
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    Giving Cassidy a voice.

    As the voice files are complete, I would vote to include them even if the lip synch cannot be achieved any time soon. Cassidy is the most worth while of the companions and he deserves a voice. Judging by Dravean's sample from a while back he did a fine job and it would be a shame for this to go...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I'm always amused by the thought of a food system for Fallout. Why not add a toilet system while you're at it ;). Or go and play the Sims if that's your thing. I know to each their own and all that, but this food thing gets brought up so often, it really makes me wonder about priorities.
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    Attn RP fans: Naming the Primitive Tribe.

    With regard to plain Umbra, naming the place like its a town or city doesn't make much sense to me. It's not much more than a cave and a bunch of tents. Spirit Walkers seems a lot more appropriate. Name the people. They are a far more salient feature then a mere camp site.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I meant Dravean who I was also quoting in my post! Sorry about that!
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Darek, does 2.2 still include the voice files you created for Cassidy? Really enjoyed the preview you gave us of those a while back.
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    New animations 2

    That looks really good and makes a lot of sense. Hope this will find its way into the Restoration project. :wink: @ Killap
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    Scenery stuff and such...

    That's exactly what I was thinking of Conti, derelict ships rust quite quickly. So 200 years would have to leave significant scars of wear and tear. I think the original rustier version of the boat is more true to the general atmosphere of Fallout. It looks abandoned and forlorn. If people are...
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    Scenery stuff and such...

    I respectfully disagree with all the people who are calling for replacing the artwork of the boat and/or sub. They are perfect the way they are. Consider these vessels have been rusting away for over 200 years. That's a lot of rust! The new version on the other hand looks like any old boat you...
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    Proposed Endurance Mod

    Be that as it may. However, you wont make endurance more useful by increasing the hp it yields because in most cases hp is irrelevant. Only noobs and melee players need it and for that you have the lifegiver perk. The DT modification on the other hand sounds more sensible. Although, in my...
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    Proposed Endurance Mod

    I don't really see the point of this mod, for experienced players HP is a neglectable stat. I myself tend to play with endurence at 1 or 2 and easily manage to get through the game this way. The only reason I could see any merit in high HP is if you play a melee only character.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I fully agree with Pixote on this. It has always bugged me that Fallout allows you to carry around 200kg of stuff. The way I remedy that is I pick small frame and a fairly low strength and rarely wear power armor. Even then you can still carry like 60kg and I rarely feel like I have to leave...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Wolf, just flick back a few pages. Killap posted the changelog about a week ago.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Me too! Christmas 2008 that is! :mrgreen:
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I bet you it's weeks away. That's simply the nature of such a large project, worked on by few in their free time. If I were you I would lean back and be pleasantly surprised if one unsuspecting day in April or May it suddenly appears.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    I know the RP is only meant to restore originally concieved content but teleologically Haenlomal's argument makes perfect sense. The game is designed to give the player a wide range of moral choices including many bad and evil ones. It seems like a complete oversight that with the ultimate...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Couldn't agree more about loosing intimacy with too high resolution. Which is the reason I don't use the res patch even though it can make the game look better (much less blurry and pixely). The more I hear about your approach to Fallout and making these maps the better it sounds. I have to say...
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Pixote, when you enhanced the maps did you just edit the existing ones or recreate everything from scratch? The way you and killap have been discribing this modification it sounds like a major overhaul of the artwork.
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    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    That's not the point :wink:. Killap's a perfectionist. He will not tolerate obvious errors in the RP even if they effect only 0.00001% of players. :D
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