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    Fallout 2 Savegame Editor

    1. Inventory item's format have some unknown fields, so these fields are filled with 0 or -1 at creation, which are not always correct values. As far as I remember creation of armor has minimal chances to corrupt the game, but I would prefer to change the type of any other armor (like leather)...
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    Fallout 2 Savegame Editor

    Are you sure you didn't miss space between fallout and 2? My path to fallout is "...\steamapps\common\fallout 2" Does fallout2.cfg exist in your fallout directory? And make sure you have not empty "C:\Program Files (x86)\Steam\steamapps\common\fallout2\data\savegame" directory. Read this...
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    Fallout 2 Savegame Editor

    If you run the latest version of the editor you will see "Edit critters" button. All new files are in the bottom of the list. Ian (313-339.pro), Tycho (340-366.pro) and Katja (367-393.pro). Based on the fact that Ian files 313-321.pro have the same primary statistics but different resistance, I...
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    Fallout 2 Savegame Editor

    I installed megamod 2.44, took Narg and didn't edit anything. After a few of save/exit the game/load inside temple of trials, the game crashed just as you say. Therefore, the problem is not in my editor.
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    TeamX site got archived?

    I uploaded my files here.
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    Fallout 2 Savegame Editor

    By quantity of global variables, I assume that saves are from MegaMod. But after installing a vanilla english version of Fallout and MegaMod 2.44 from your signature, Fallout can not load these saves and displays the message "Unable to load game.". When I try to open them in my editor, it...
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    Fallout 2 Savegame Editor

    I can not reproduce the error. Need more information. 1. When the message appears? When you launch the editor or when you open saves in it(in this case I need these saves). 2. Full path to the Fallout 2. 3. Full path to the editor. 4. Paths from fallout2.cfg from section "[system]"
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    Is there a Miria mod that is compatible with the latest RP ?

    Re: Is there a Miria mod that is compatible with the latest AFAIR pro files of companions must be packed in master.dat or they revert to their first level. As I see, she has 6 base strength and 1 in bonus.
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    Fallout 2 Savegame Editor

    Disks have scripts attached to them. I have not found a way to attach scripts to created items, so holodisks and other items with scripts do not work.
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    wav2lip for Fallout1?

    Do you use 22050 Hz, 16bit, mono as input files?
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    Fallout 2 Savegame Editor

    Added editing of NPCs for Fallout 1&2. But due to lack of time, I almost did not test the new versions. Therefore, they are invisible and are available for download only on direct links. F2se and F1se Important note: critters in Fallout 1 changes in the entire game, not only in selected...
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    Getting the official BIS mapper to work ...

    If message about fonts was “Couldn't find/load text fonts” that means paths to fallout files in mapper2.cfg are wrong.
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    Fallout 2 Savegame Editor

    1. Yes. NPC stats can be changed only for whole game, not single save. 2. Yes, if you use that mod. Or you can edit first level files and copy them over other levels files.
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    Fallout 2 Savegame Editor

    I have looked again at NPC editing. Strange, but editing proto files in save folder seems work for Fallout 2. Don’t know why it didn’t work before. Last time I raised DR or DT for Vic, but killed him easily. Now I raised AC for Kitsune(Restoration Project) and can’t hit her. Fallout 1...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I like when everything is fast. So I always patched fallout2.exe to skip animation of dialog window and combat button. Offset : Before After combat button: 0004FF9E : E8 CD 97 06 00 : 90 90 90 90 90 0004FE41 : E8 2A 99 06 00 : 90 90 90 90 90 dialog...
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    Changing Perks even the special ones?

    I don't know how to use sfall. But alternative is to edit fallout2.exe by some hexeditor and it's definitely worse than sfall. All I know about perks and engine is from there.
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    Changing Perks even the special ones?

    No, they are hardcoded in game engine.
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    Fallout 2 Savegame Editor

    @ oeverloos I haven't vista, so can't really help. But did you install Fallout in "Program Files"? Vista can protect files there from changes. @ Darek Probably I will add refresh button in next update. "Clear combat info" clears only "Function 11 - Combat" in save.dat. I have never...
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    Fallout 2 Savegame Editor

    1 - Yeah, I forgot to change text when pasted it. 2 - Theoretically it is compatible with any mod (F2RP, MIB88 Megamod, etc) so I can rename it in "Universal Fallout 2 Savegame Editor" or something like that. ;) 3 - I am using information from...
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    Fallout 2 Savegame Editor

    Mini update. What’s New: * Traits in F1se * If savegame name is empty it is replaced by name of directory. (No more invisible empty lines in list of saves) * Added button “Clear combat info” in “Misc” tab. If you save in combat, it can corrupt your savegame and you will receive message...
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