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    Wasted Potential

    I've met plenty of people who enjoyed Fo4's quests/narrative, even plenty of people who prefer NV over Fo3, and people who have never played a Bethesda game before. I don't personally agree with everything they did in the game's quests, but they obviously are doing something right if so many...
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    Wasted Potential

    Because those people should exist in any sort of realistic world? The raiders have no reason to talk to you, and no reason to want to talk to you, but their bosses would still be fairly unique people, for being able to gather to many raiders under them. Should the raider bosses just be unnamed...
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    Wasted Potential

    Amari can't stand around watching people all day, she is too busy helping the railroad and doing other things. Irma is there because someone needs to be able to watch the loungers in case something goes wrong. Not everyone has to be some super special snowflake NPC tied to 13 different quests...
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    Wasted Potential

    >Point out a quest were she is part of the story and has dedicated dialouge >BUT SHE HAS NO POINT IN THE STORY OR DIALOGUE! Uhh what? You can talk to her as part of the Memory Den quest, and she has her own dialogue when you ask her about the Den.
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    Wasted Potential

    She does have a role though, she's there to watch the people in the memory loungers so they don't stay in there too long and die, and/or to help them out if the lounger starts to mess up/they start having a mental connection problem. Shes the attendant, pretty basic and commonplace position...
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    Wasted Potential

    Actually, the point of the Memory Den is to allow the player to bypass Preston and that whole first part of the game. One can go to the Memory Den, talk to Irma or w/e her name is, she will let you see how the Memory Den works. You then get to relive what you saw in Vault 111, when Kellogg...
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    The jet pack...

    Legendary enemies get new bonuses once they mutate ranging from double melee damage, to increased accuracy, to faster move speed.
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    That was like the whole point of all the synth infiltration going on in the game, and one of the main reasons the BoS goes to attack the Institute.
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    Vault 87 super mutants are hostile because the transformation is so painful it drives them mad. Fakwes himself says he lost almost all of his intelligence and sanity after transformation, and it was only years of using the Vault's mainframe to learn things that he brought himself up to the level...
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    To be fair though, the super mutants of the east are nothing like the ones on the west. West coast super mutants, while generally not friendly with humans, are perfectly willing to leave them alone so long as they aren't provoked. East coast super mutants just don't give a fuck, and either...
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    I would agree to that. Though I think Maxson is slightly less retarded about it then Barnaky was, with with not doing the internment camps, mutant registrations, labor gulags, and the killing even peaceful ghouls and super mutants(though there are basically no peaceful super mutants on the east...
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    So you're saying he sounds like General Barnaky?
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    Noah Caldwell-Gervais review and analysis on Fallout 4

    This is correct. Vault 13 wasn't supposed to open up for like 200 years, but the water chip broke, and they didn't have any replacements due to the replacements accidentally being shipped somewhere else, so the Overseer sent you out to find one. This is also why he didn't let you back in, he...
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    "Shield yourself from those not bound to you by steel, for they are the blind. Aid them when you can, but lose not sight of yourself"
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    SPOILERS: Hidden Brotherhood of Steel Ending Found

    If you think taking over would have changed that policy you are horribly mistaken. Everyone abandoned Lyons ideals of peace years ago, and the BoS reabsorbed the outcasts, who would never accept that. Even if Danse takes over, he STILL vows to go on a genocidal campaign against The Institute...
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    The jet pack...

    I'm not saying you aren't having those bugs. All I am saying is I haven't had the same experience, and that by my personal experience, Fallout 4 is a massive step up from Skyrim, which was itself a massive step up from Fo3/NV, in regards to bugs. Bethesda/Obsidian bugs have always been...
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    Wasted Potential

    Uhh no, I am arguing that New Vegas has the same message every released Fallout game has had, based on the words of one of the guys who helped make the game, and its DLC, as well as the words of numerous NPCs in-game. The comparison to Van Buren was just an addition connecting what was said to...
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    The jet pack...

    I personally haven't had anywhere near as many bugs with Fo4 as I did NV. Even today, NV crashes every 3-4 hours, without fail, and I have to use console commands to get through an umber of quests, unless I use unofficial patches. Over 150 hours in Fallout 4, I have had zero CTDs, and only one...
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    The jet pack...

    Obsidian got a lot of flak for NV's bugs because Fallout 3 was a buggy mess, and got heavily criticized for it, and then when New Vegas came out, it had most of the same bugs, including many of the ones Bethesda already fixed in Fallout 3, along with tons more like the VATs camera getting stuck...
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    Wasted Potential

    Are you confusing what I said about Chris in regards to Van Buren with HH? I am really not understanding where you are getting this from. Avellone was the first lead designer on Van Buren, Sawyer only came in after Chris stopped working on it. I was speaking about Chris's Van Buren, not Sawyer's.
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