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  1. K

    HOW TO: Fully edit Fallout1 maps in mapper2.exe, the BIS official Fallout 2 Mapper.

    I tried both Sduibek's setup and Endocore's setup and I'm having problems with both. Under Endocore's setup, I can open FO1 maps, but scripts seem to be incorrectly associated, for example it shows Lars in Junktown using elev9.int script. It's all mixed up in terms of scripts. Following...
  2. K

    Fallout 2 utility ProtoManager virus?

    https://github.com/rotators/fallout-tools
  3. K

    Fallout 2 mod Fallout: Nevada (extended)

    The game window doesn't have the WS_EX_APPWINDOW flag, which is why win10 doesn't show it on the taskbar The taskswitcher icon can be forced to appear with WS_EX_APPWINDOW. But this is fixed with newer sfall no? With the highres integration. Edit: @LennyBava @Buxbaum666 yeah, I forgot, even...
  4. K

    Fallout 2 mod Help with copy of compiled SFall SE 4.1.7?

    https://anonfiles.com/T7B4X8qay4/sFall_Script_Editor_rar
  5. K

    Does using booze on npc really lower their perception? How do i know/check it?

    Always worked for me fine, no problem stealing, but I never played RPU just killap's RP. Jet works as well, but you gotta sleep for 10 minutes.
  6. K

    UP and RP updates

    Hopefully you don't have Finesse as a trait.
  7. K

    Dims mapper troubleshooting

    After reading the teamx docs for structures/formats I could trace the program and understand it better. The 0x0FFF mask from epax roof tiles just comes from the frm ID format, where the lower 12 bits hold the index. (teamx). Without the mask, some other maps (other than epax) are displayed...
  8. K

    Fallout 2 utility ProtoManager virus?

    Just for posterity's sake, has anyone cloned the repository?
  9. K

    Dims mapper troubleshooting

    Just Borland C++ builder. Although I'm compiling it on a Winxp VM. I'm using this borland https://rutracker.org/forum/viewtopic.php?t=3638325. Also when you try to compile it, I think it will complain about the bin directory missing in the folder with the source files. So either create an empty...
  10. K

    Dims mapper troubleshooting

    Try this version, Stalin's 0.99.3 (no code change, just linked with newer DX libraries) -> https://mega.nz/file/jpVxHBRD#NmLRHrTUswOOUOnu7QUjKONoFXKHXigqH93yx8bkyGw= or this version also has the patches mentioned in the posts above ->...
  11. K

    Dims mapper troubleshooting

    @Radegast thanks for the fixes. Tried the commit for the original C++ builder (https://github.com/JanSimek/F2_Mapper_Dims/commit/09ca0269d587d84019633107feae3365398631d0). As far as epax is concerned, I uncommented lines 796, 901 in main.cpp and 75, 80 in frmset.cpp to get the roof in epax to...
  12. K

    Any way to stop the incessant SMG reload idle animation?

    That has helped thanks. That said NPCs are still using idle animations (at least Sulik in my case, don't have anyone else in the party). Do NPCs use idle animations on your end? @DeKRuS Edit: or let me rephrase it. This doesn't really remove the idle animations, it just prolongs the gap. What...
  13. K

    Any way to stop the incessant SMG reload idle animation?

    Sorry guys, could any of you give some pointers on how to remove the idle animations? I tried using this script #include "define_lite.h" procedure start; variable nexttime; procedure start begin if game_loaded then begin set_global_script_type(0)...
  14. K

    Dims mapper troubleshooting

    The fixed version (without the epamain maps) would still be helpful. There are some maps in FO1 that also don't work, but with the fixes of epax and easter they would probably work.
  15. K

    Dims mapper troubleshooting

    @Radegast Just checking, but has there been any new development?
  16. K

    UP and RP updates

    Not sure about RPU, but I play with the old killap's RP + fo2tweaks + newest sfall + inventory filter + some custom scripts and no crashes whatsoever. The only "issue" with stats being restored after drug usage is, that sometimes you can kill yourself by lowering stats below 1 when that stat...
  17. K

    Does Anyone Invest In Doctor, Gambling, Barter, Sneak, and Throwing?

    Well, sure. Gambling at the end of the day is a convenience skill. No need to loot, no need to haul the loot, etc...
  18. K

    Does Anyone Invest In Doctor, Gambling, Barter, Sneak, and Throwing?

    Sneaking is the strongest noncombat skill. Raise it to 120% and it's easy game https://bit.ly/3gxhi57. You just need to know how it works, there's a thread about it... https://www.nma-fallout.com/threads/answered-fallout-1-2-sneak-formula.216813/ Doctor - In FO2 I raise it to 76% for the...
  19. K

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Not related to Fallout, but I'm having a similar problem in a different old game and this might help me. Could I ask what specifically was the problem with the DX?
  20. K

    Fallout 2 Heavy Handed. Why Heavy Handed is great + How/Why it works

    Heavy handed is somewhat interesting in F1 with supersledge and 10+ attacks/round. In F2 I'd rather go for knockouts + disarm, than for pure damage.
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