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  1. R

    Stop map travel; Remove messages on item use

    Ok, so you need to do this via scripting. What you have to know about the frank horrigan forced encounter is that it happens only when you have an encounter. It's the first encounter you will meet after a certain date. So, if you want to have a forced encounter at a precise date, horrigan's...
  2. R

    Stop map travel; Remove messages on item use

    Well technically it can be done, it's not very hard for someone who knows what he's doing, however, at the place where the program checks for this there's no room for some code to do that so, the new check should be located somewhere else. Even if it's basic code injection, it's not as trivial...
  3. R

    pipboy prob

    Well, I know about the patches and loaders. I don't really plan to start a similar project, however, i like tweaking executables files and I like fallout... If I find some interesting hacks I'll let the community know. About, the pipboy problem, I had a look at the right place and I think it...
  4. R

    pipboy prob

    The only way to have the pipboy (without the patch) is to play the movie n°3 because the program checks if it has been played, if not, no pipboy. It's probably possible to make the program check for something else like a gvar, however, it would require a bit of dirty work with the exe.
  5. R

    Stop map travel; Remove messages on item use

    Hello, i had a look into fallout 2 executable and i have located the forced encounter with frank horrigan. It's pretty easy to remove it but you can also change its date and the map you land to. I think it wouldn't be too hard to add other encounters of this kind however, it would require to...
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