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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Something even better to bring over from Fallout 1 would be "Tell Me About", it'd certainly make those FO1 to FO2 conversions a bit more accurate, and you could use it for cool stuff too.
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    That's good to hear :)
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    This is a most excellent mod, can we hope for a Mapper2.exe version? Especially since the Mapper is just like the game in that it has one large interface bar placed at the bottom, covering about 1/5 of the screen's height, same size as the in-game one.
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    rain?

    Can't you just display an image overlay on top of the screen? Like that FIGHT! image that shows up when you karate it up with Lo Pan in Fallout2.
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    New Fallout 2 animations (sniper, wakizashi, etc)

    Anims look awesome, I guess we could talk to Timeslip about hacking enemy death types.
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    NPC Armor

    That's great man, do keep it up. :)
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Easiest would be to edit the Metal Armor proto so it stops Normal damage 100%, then go in-game and attack that guy with your spear and see if he's taking zero damage, if he is then the armor works.
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    New idle animations

    Not to be a party pooper but just checkin', can you actually have a critter with more than one idle animation for a weapon?
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Oh wow, that EAX addition is definitely something, and yeah a perks.ini style solution would be good enough for me. :) Also please don't go. :(
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    Riot shield

    Sort of interesting idea in theory but not really in practice, if you added a new armor you'd have to add a frm set for each weapon that could be wielded, if you add a shield you'd have to add a frm set for each armour AND each weapon for each armor with the shield on. Someone above mentioned...
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    Uniq Armor/Critter Mod!

    This is really cool, I always wanted a blue combat armor. Oh yeah, I wonder if it was possible to somehow automatically replace a set of colours with another, or apply some transformations to it like hue, like you'd add in all the possible greens that the combat armor uses, the transformation...
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    Goris Animation and Script Question!

    Isn't it a FRM animation tags thing? Check out this excerpt from the modding faq A_) MOVEMENTS: AA - IDLE AB - WALK AE - CLIMB AG - WEARING/TAKING OFF ROBE (Goris ONLY)
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    New skins for your character?

    What about editing the supermutant FRM so his pistol/rifle/etc animations are just his standing anim? Basically copying and renaming some files.
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    New skins for your character?

    Re: armor and weapons This sounds like a great idea for that problem. Also we only really need very few meshes rigged up with fallout-like animations and we're set, you can easily customise those with minimum work like textures etc for plenty new FRMs, check out the Fallout sprites, half...
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    Fallout2.exe Patcher

    Damn, all the links are dead.
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    This is incredible, you have my full support, please keep it up. This is a pretty silly random idea but what do you think you could do about colored lighting for instance? Worst case scenario it's a local shader effect on a scripted object.
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    Reactions to the GI scans

    :?
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    Fallout in Warcraft 3?

    Nice work, dude, I've got exams right now but I might lend a hand in a couple weeks if I can. As for models you should try to get a modeller to use Gmax or 3dsmax4 with the Warcraft3 Art Tools to make weaponless characters and numerous weapon attachments that can be added and removed in-game...
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    Fallout in Warcraft 3?

    Interesting initiative, i've modded War3 a bit before. Anyway, if you haven't already you should check out this forum which is one of the best there is for editing warcraft3 as far as i can tell http://www.thehelper.net/forums/forumdisplay.php?f=42 There's tons of tutorials and something you...
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    My favorite girl genius.

    That's pretty fucking terrible.
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