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  1. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Any way to modify max HP added per level? If the above is not possible, any way to recalculate max HP at load? It seems that HPDependOnBonusStats=1 in Stats.ini modifies only base HP dependency on EN but not what is added per level.
  2. Timez

    Fallout 2 mod Fairer game experience

    Agree with ST rationale. AP adjustment is not a big deal with sFall Stats.ini file. I have already set a minimum to 7-8 which should be enough for bare combat passthrough. However, the problem with low initial AP pool is not only an inability to shoot rifles but that any increase becomes pretty...
  3. Timez

    FO2FairPlay

    Cool. Thanks. Didn't know this function exists.
  4. Timez

    FO2FairPlay

    Depends on how you classify it. You can reword it if you think other words fit better. What I meant is player need to know game mechanics, research internet reviews, and use exploits to maximize their potential. There is such thing as better build and if some newbie managed to put 1 point into...
  5. Timez

    Fallout 2 Heavy Handed. Why Heavy Handed is great + How/Why it works

    You math is slightly off. Besides, you also forgot two things. Melee damage is added to high end of damage range and, therefore, contributes only half to average damage. In case of this trait: 2 exactly. Critical table damage multiplier is divided by 2 in calculations as described here. With...
  6. Timez

    FO2FairPlay

    Modified book mechanics. Now they may affect different skills and they are also equivalent of SP pool spending. Along with Skill cost changed based on added and not on current skill level this completely eliminates difficulty or drug exploits in spending SP either directly or from books. It is...
  7. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Any neat or standard way to merge ddraw.ini entries and MSG files? Is executable installation program the only way to modify them? Could it be done automatically from scripts? Like check if record is not there then add it?
  8. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Any way to understand object is a book? Apparently, this is true for the books: `obj_item_subtype(object) == item_type_misc_item`. However, there are multiple other miscellaneous items there. Any sure book identification method? The thing is I can list all of known books. There are just handful...
  9. Timez

    FO2FairPlay

    https://github.com/tnevolin/FO2FairPlay Experimental release 0.1 This is a collection of small modifications to highlight many game features (items, actions, strategies, builds, etc.) those are there in plain sight but not used due to their obvious inferiority in light of other overly superior...
  10. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I am sorry for probably stupid question but what is SSL language and where can I get reference to it? Internet search by "SSL" is obviously not returning what I am looking for.
  11. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Make sense. Thank you.
  12. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Nothing wrong with it. I actually prefer it. Was just looking for right conditions. Thank you for pointing this out.
  13. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Is there a simple way to loop through all pids? Is there a global array of all pids? Are all pids used without gaps? If so is there a max pid so I can loop until it? If none of the above works how to determine that given pid does not correspond to any proto? This way I can break execution as...
  14. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Great hint. Thank you. One thing confuses me, though. These two register methods have opposite ordering. register_hook_proc scripts are executed in reverse order of how they were registered register_hook_proc_spec All scripts hooked to a single hook point with this function are executed in...
  15. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    RE: Skills.ini mechanics I just set it like that and tested. BasedOnPoints=1 SkillCost0 =25|50|75|100|125|300 First 25 spent SPs gave me +25% increase in skill level Then SP / skill level cost changed to 2 Second 50 SPs game me +25% increase Then SP / skill level cost changed to 3 ... So...
  16. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Thank you for response and sorry for my sometimes newbie questions. Good stuff. However it is not entirely clear what it means by that. "This is a modification of what would otherwise happen, rather than a replacement." Does it mean that original value is passed to the function as parameter...
  17. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Any way to guarantee mod execution order when they change same thing? Like if I want my mod to override everything else?
  18. Timez

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Is it customary to request more hooks or configuration to be added to sFall or it is all on the requestors? I am fine either way just don't want to invent a new process if one already exists. Specifically, right now I am looking for following functionality/hooks: SP awarded per level formula...
  19. Timez

    New FO2tweaks version

    Do you still maintain FO2Tweaks thread here? If not I am reposting my question here. FO2 ammunition has three modification parameters: AC mod, DR mod, damage mod. Q1. I understand you tied up DR mod and damage mod together making them dependent. How did you do that? Just calculated...
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