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  1. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I'm just replacing older portraits I made not vanilla ones. Should've phrased it better.
  2. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    UPDATE 3.1 (New TH for Mason, armour by @TPOl7uHKA) Updated portraits for: Mason, Mayor Ascorti, Stuart Little, Leslie Anne Bishop and Angela Bishop. New Talking Heads for: Cornelius, Farrel, Balthas, Jonny and Laddie. This is the first of the next few updates aiming on remaking older THs...
  3. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Most modern games seem to use this system, have the subtitles say the player's name but have the actor say a general pronoun. In this case it could be "Chosen One".
  4. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    And with Black_Electric's amazing work on the horizon, the mod is now updated to 3.0 UPDATE 3.0 (Pictured above: Krom, Zaius and Sally Dunton) Probably the final content adding update for a while as the next updates will be focused on remaking or fixing older talking heads. With this and...
  5. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thank you very much for checking Kaga and for the nice words :)
  6. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thank you for the tip, luckily we have found many great volunteer voice actors that have done an amazing job so far. Although this seems a great tool for adding lines to Sulik and other vanilla characters!
  7. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Future of the Mod: Voice Acting: Black_Electric has very kindly been working on the voice acting aspect of this project, a gargantuan task which involves: editing scripts, creating a custom software for Fallout 2 voice files, adjusting dialogue lines, finding and contacting voice actors and...
  8. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Characters Added: Gecko - Zomak Vault 15 - Zeke, Rebecca New Reno - Nikki Other - Kaga This is a small update focusing on minor characters. All characters have been tested aside from Kaga, who I can't seem to trigger his random encounter :sad: If you manage to encounter him, please let me...
  9. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    As we are remaking older characters, would anyone want a previous character remade? I'm happy to hear any suggestion :)
  10. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Characters Added: Vault City - Barkus, Wallace, Gregory New Reno - Ehtyl, Keith and Christopher Wright San Fran - Chip Also non documented here was Update 2.6 that added a decent number of characters, plus new portraits for older renders.
  11. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    That's really kind thank you!
  12. Goat_Boy

    Fallout 2 mod Fallout et tu - Release v1.12

    This is awesome! Recently started a new playthrough too :) Would I be able to use a save from a previous version of the mod?
  13. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    We do although I'm not sure why the program resized his frames as they were originally all the same size, maybe one of his renders had a few pixels off
  14. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I doubt it's the lip software. It seemed to be definitely a frm issue with Cameron although it may be a different issue with Dragon. Another Fallout 2 mystery :jiggy:
  15. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    So I just exported all his talking BMPs for each mood and there is not size difference surprisingly. Although if you notice from the video there are only few instances where he shifts but works fine for the rest of his dialogue lines where he has likely gone through all his frames. The shifts...
  16. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    So I exported Cameron's speech FRM to BMPs (9 in total), all of them are 276x 194 aside from one (6th frame) which is 275x 194. Do you know what may be the cause of that, since originally all the images were the same size? Thank you for the autocutting tip, I've been doing that since the start...
  17. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I'm not sure, I convert all the frames into 356x200 BMPs that I then import into the Frame Animator.
  18. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Hi @.Pixote. would you know the cause of the shifting glitch? When I open the characters FRMs with the frame editor they seem to be all perfectly aligned.
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