The pre war Eden leadership seemed a bit reckless to me, however Eden seemed like an overly cautious guy. He should have just wiped out the DC Brotherhood while he had the chance instead of waiting for them to attack Raven Rock and fucking around with the purifier.
Love how you handled the transition of power from the Enclave elected officials to Eden. This is more a question than a criticism, why is Eden giving tactical orders to Navarro? I mean it does exsplain NCR hostility, but it seems like a foolish thing that a local cammander would have done...
As comic book badguys, I would be just as annoyed as you. As a more morally grey faction that you could help and maybe sympathize with now that they have moderated some of their ideas they could have some potential, not a a core faction, but simalar to the role the Brotherhood played in Vegas...
I know my ideas arent the greatest but come on, at least i'm trying, its not like I have much to work with. All we know is their are some mad scientist types who are creating mutated creatures most likely usuing FEV. I can't think of anyone who would want to do that except for SM who seem...
I'm not talking about he Enclave. Why on earth would the Enclave want to make more mutants? My first guess would be that the scientist were contracted by the remnats of Unity to cure mutants sterility and make a new army for them. Honestly i'm a loss for what the plots going to be.
Keep in mind that their no saying what they were about but rather what they would like the courier to think there about. What would you prefir them to say?
"And we had this virus that we injected into living subjects causing them convulse and hemorage for 20 minutes till they died, we...
I hate how you can't join them. I mean you can join a guy who thinks hes the projeny of a roman god, and help him reastiblish slaver and legalize rape but you can't side with people who despite being ruthless as hell are actually fairly rational and sane.
Because the Mutants seem to think they will find more. Not just in three but also in some of the spin off games. Logically their would be different storage areas, as well as production areas.
For one of the quest at camp Macarren you need a 80 barter perk unless you want to spend a huge amount of time gathering scrap metal. With enough caps and Raul you can repair your weopons completely.
Logicly if they were too just abandon DC it would result in either the Mutants or the Enclave restoring their power. They Mutants would find more FEV and turn all the wastelander into mutants, or the Enclave would reclame the capital and and rebuild their forces using tech from vaults, and...
Your forgetting the most important skill, barter. Barter affects your money, with money you can get better weopons, armour, and implants off setting other weaknesses. Its like the real world, money triumphs all.
Personally i'm a sawed off shotgun guy, with the one hander and shotgun surgeon perk, this goes well considering that the sawed off was a signiture weopon of the Italian Mafia.