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    Critters and weapons modding

    is this done in mapper? how exactly?
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Changes that move the game too far from the original, from what the devs intended the game to be like. Don't get me wrong, I like playing mods, but I want to try the vanilla version first(with bugfixes). I saw that you did the whole mutant invasion thing, and I think that's a great idea...
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    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Where can I see a full list of changes made by FIXT ? I am a little confused because all I see is changelog, changes made from previous versions of this mod. I need to see a full list of changes(or bugfixes) made from original version to know if I should install this mod or not.
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Any chance of RP coming out this year?
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    Critters and weapons modding

    I need to know if I change some weapon in f2wedit, does it apply on all critters that carry that weapon? For example I change Bozar to single shot sniper. Does that mean all critters carrying it will get the new Bozar?
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    Question about grenades in Fallout 2

    I want to know how do they do damage. I mean how is the damage calculated. How big is the area of explosion(in hexes). Do you think grenades are underpowered in game? I've seen a mod that makes grenades do more damage, so I was wondering if this is good.
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    Yellow memory module - only for good characters?

    I read in some places that evil characters can't increase their IN with this module. Why is that? I am making a new char. so I need to know exactly how many points I will be able to raise my stats during game. And another question related to this: How can I increase my LK and IN at Hubologists...
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    Is Wasteland 2 going to be hex grid or square grid?

    Probably square yeah, it seems very hard to implement hex grid on 3d. Age of decadence was suppose to be hex but they had to switch to square because it was too hard to do in 3d. But I really don't see why a turn based game should have to use 3d, 2d is obviously better. Gamplay matters more...
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    Is Wasteland 2 going to be hex grid or square grid?

    I prefer hex grid over square... What did FO: Tactics use? What else if not grid based?
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    Is Wasteland 2 going to be hex grid or square grid?

    Will it be like FO2 ? How did this work in FO: T ?
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    How do you think W2 is going to compare to FO2 ?

    ok, so just tell me what do you prefer, party based or optional party based with NPCs that can be added to your party. I wanna hear what you think. I prefer the latter.
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    How do you think W2 is going to compare to FO2 ?

    you really think the Wasteland 2 is going to have more similarities with Wasteland 1 than with Fallout? Really? Gameplay-wise? not story.
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    How do you think W2 is going to compare to FO2 ?

    I think Fallout 2 is going to be better gameplay wise. Why? Because in W2 you'll be forced to play with a party which automatically makes the world less open, story more linear etc. I mean, you won't have as many options as you did in Fallout. I think one character gameplay with an option to...
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    The mapper will not open

    mapper needs to be installed in C:\Fallout 2\ and also you need to create a folder and name it "dev" in C:\Fallout 2\ And you also need to download citylimit mapper patch... it's somewhere on the NMA downloads section I think...
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    What engine SHOULD the Fallout Series run on?

    Oh really? As far as the story goes, yes. Not really sure about combat system and gameplay... Unless you think it will run in DOS and 8bit graphics ... LOL No, I can't see the future, but Brian Fargo said it will be tactical squad based combat, not precisely RPG...
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    What engine SHOULD the Fallout Series run on?

    yes, but it will be much more linear, you won't have much freedom. I know, I am talking about new Wasteland.
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    FO 2: can I wait for better perks?

    LOL, no what? no I can't wait for better perks or no I don't have to choose them right away....
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    What engine SHOULD the Fallout Series run on?

    Wasteland 2 we'll see how that turns out... It won't be as good as Fallout 2 because it will be party based, like Tactics. You won't have much freedom, it won't be true RPG...
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    What engine SHOULD the Fallout Series run on?

    Fallout tactics had beautiful graphics, did it also use hex grid? I read on wiki it had some kind of weird hex grid... can someone explain what kind of hex grid was used in FO:T ? For the next Fallout game I would definitely use tactics graphics.
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