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  1. Nirran

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    >Changed the engine functions for saving party member protos and removing the drug effects for NPC to be called after executing the map_exit_p_proc procedure >Added a fix for party member's stats being reset to the base level when their base protos with the read-only attribute set are placed in...
  2. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    ah MB,here is the update to .3
  3. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    isnt this from OP what ur after http://www.mediafire.com/file/7alak90s5k90l30/Megamod_2.47.1.7z
  4. Nirran

    Mapper keys 1.6

    seems ive forgotten how to set exit grids to go to world map,i set the grid data to -1 map destination as readme doc says,not working,what am i doing wrong? edit : nvm remembred brown exit grids in mapper are broken
  5. Nirran

    Overlay window for BIS mapper

    tyvm stalin,needed to find a way to do maps greater then 255,thnx edit : does sfallm have a github page? edit : google translate of ru changlog
  6. Nirran

    how to get dude_obj real one,always

    club there fight
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