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  1. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    LH is back on so this goes on hold (for the time being). Here is something that may be interesting, though: https://easyupload.io/i56v4y (it's my Dev Room; if you want to test (or cheat) in-game). Once LH has subsided again (I don't expect I'll have to do much) I'll keep banging away at this...
  2. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    Look Ma, Town markers: Maybe I overdid it with the doodling a bit. If interested the 1.0a patch (preview): https://easyupload.io/5t1o8o (that's 1.0 plus town markers) I'll need to figure out how to upload permanently eventually... @gustarballs1983 Btw, You were right it needs both; low EN...
  3. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    You need to trigger a random encounter along the coast. Some, but not all, coast maps have „spots“ in the water called „sea“ (use the „look at“ to see if something comes up - the spots are also a bit darker). You need to use the fishing rod on those spots. Can be difficult to click. At night...
  4. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    This isn't “my” version ;), it's the original, with a small patch by me. However, the original spawned these critters as you describe (and I haven't changed it), it's Cubik's mod that pushes it back by 4 levels (if you use it). Suits me fine. The link will be dead soon anyway, this was just a...
  5. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    @gustarballs1983 I'm not sure I'm understanding everything here... and there is a lot going on here... I need to double-check several things, could you just tell me to "which version" you are comparing this to? I did research on this (April 2022) and checked several sites (the original WM2...
  6. Muttie

    Wasteland Merc 2 patch 1.0 (preview/test)

    As a small side-project I put together a patch for WM2. Here is a preview: https://easyupload.io/idldmc This includes the patched game (ready to be played), a readme explaining it (you only have to read the first part, the rest is just technical stuff for those inclined), and a xfiles folder...
  7. Muttie

    Fallout 2 BIS mapper configuration.

    There's a documentation by Red ("Mapper keys 1.6 by Red!"). Which says: QUOTE START F9: /Rebuild item protos (Librarian menu - need librarian=1 in cfg) F10: Quit/Rebuild proto lists (Librarian menu - need librarian=1 in cfg) F11: /Rebuild all (Librarian menu - need librarian=1 in cfg) - [...
  8. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'm pretty sure this is well known, but here is another example of it: ... Dialogue options It happens that the option lines fit perfectly, but the highlighting assumes that the line is different in size than it actually is. As a result, options (or line-breaks) can be cropped off or even...
  9. Muttie

    Fallout 1.5: Resurrection

    Try changing HRP from directX9 to directX7. I never had problems, until I bought my new PC. Can't handle DX9. I get massive slow downs and stuttering, especially on worldmap. Maybe that helps.
  10. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Absolutely. The same (using sfx) occurred to me over the day. This whole map_exit is dumb anyway, what mainly triggered this was “critters exploding outside of combat” which can happen and hitting exit at the same time should crash. I thought the above could be an angle, but it isn't... I was...
  11. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I still don't know anything about the exe but here is a mad idea: When sfall detects an animation that is mid-way in map_exit, can't it try to cancel it and force it into a single frame animation? For testing: The crash: Take desert1 and put any critter on it, give it a script (EcBandit; or...
  12. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    The following is something I stumbled upon. And I did a few tests on it. I don't think I'll follow up on this as it doesn't seem overly important. It may hint at a calculation glitch (possibly), but even if, it doesn't seem that relevant, tbh. Still, there may be an engine glitch... see end of...
  13. Muttie

    Fallout 2 utility Fallout 1/2 Critters Editor

    FO12_critters_editor_1.4.6.11 A few points on issues and experiences I had, and some suggestions to improve it. -The reader only shows the base resistances for “normal DT & normal DR”, it does not for all the other damage types (laser etc.), there it only shows the "extra/bonus" stat. [Note: I...
  14. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I made an interpretation error. I assumed that an EMP resistance above 99 would be set to 500 and then bypassing armour applies (500/5=100), however, it seems that any EMP resistance above 100 is set to 100 (100=100) and that bypassing armour never applies to EMP resistances. [apparently...
  15. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    No to all the above. Except, the damage hook which is still too advanced for me, (art (all of it) & engine) is something I haven't even started to look into yet. [Do want to, but that's another mountain to climb.] [Edit: Correction. The following assumes that the max DT/DR for EMP is 500/500%...
  16. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Outdated (possibly) When I use sfall 4.3.2, and load a save that is on the same map I'm currently on, it fails to play music. Example, I start a new game, music plays, I save, load and no music. Enter temple, leave temple, music plays. Load save, no music. So any load of the temple entrance map...
  17. Muttie

    Fallout 2 utility F2wedit

    Using f2wedit_1.4.11.30 Some notes on the app's behaviour. The only really important part is underlined. Using F2wedit will add folders & files. It creates lst files in: art/critters, art/inven, art/items, proto/items & scripts (unless they already exist), it adds the msg files: perk...
  18. Muttie

    Push Option for dude

    I had some fun with obj_dude: procedure description_p_proc begin reg_anim_func(2, dude_obj); reg_anim_func(1, 1); reg_anim_animate(dude_obj, 49, -1); float_msg(dude_obj, message_str(1, random(200, 207)), 8); metarule3(100, self_obj, 21, 0); add_timer_event(dude_obj...
  19. Muttie

    Fallout 2 utility Fallout DAT Explorer II [Deleted]

    Here's a funny thing: I did study different master.dat versions, as it turned out that they are all different (the unifier is patch000), so it needed looking into (i.e. “why do I bug out but you don't” etc.), anyway, this master.dat has two splash folders, the translated one and the original...
  20. Muttie

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Not 100% sure I understand this, could be that [HRP's windowed mode and resize the window to smaller size during the gameplay] is exactly what I'm doing, or it is not...? Anyway, I checked with newest sfall (4.3.2). And I still crash. I'm not in window mode, in fact everything is pretty...
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