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  1. J

    Talking Heads

    Well in that case here is the link to the frms http://www.2shared.com/file/jrgq4WYn/molecheek_vic.html I will go on with the PA and other stuff like one of these (funny thing but I didn't need to model them I just sculpted the original in blender) Don't know if any of these would be usable.
  2. J

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Thanks I will be looking forward to it.
  3. J

    Talking Heads

    Well I think there is a chance you will. I already copied to my HDD the power armor pics I could find. Last version of Vic Don't know maybe a little tweaking is needed with the eyebrows though it could be just me.
  4. J

    Original FO/FO2 Polymeshes

    Thanks. The animation you made are really cool. @Alvarez Personally I don't think there would be a problem with asking about information. Don't know if this help but here is a pic how the dwarf's armature looks (just a note it could be handy if you create IKs for the arms and legs)
  5. J

    Original FO/FO2 Polymeshes

    Thanks Lexx I will try smoothing up the movements of the other anims. About the big gun its form looks strange or its that I've put it in the dwarf hands? (the later one started as a joke but since the anims would be needed for other critters I though why not go along with this)
  6. J

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Don't know if possible probably not but it doesn't hurt to ask would it be possible to make the mapper use bigger fonts with the patch sorry if it was asked I mainly interested cause I just played around with the mapper previously I only set it for 800x600 but now I tried it with 1600x1200 and...
  7. J

    Original FO/FO2 Polymeshes

    This delxe paint looks interesting sadly there is no new version though it looked interesting. Anyway I checked out how well the armature works here is a little guy same bones that the chick I posted has except that I added some more movements. weapons have no texteres since I wasn't able to do...
  8. J

    Talking Heads

    Hi thanks for the comments! Especially the ones from you Continuum also its great that you still have the source files for Metzger head. Here are three render with different textures Prsonally I prefer the first of the three. Btw here is something else
  9. J

    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    He didn't make it to the original game but his msg files can be found in the master.dat About your third question You can mess around a bit with the sfall ini just make a backup and try out some settings. If you don't want to edit the ini pump up the outorsman skill
  10. J

    Original FO/FO2 Polymeshes

    Sure thanks for the one on the looking around I will need to work more on that one. @Ursa About the original looking animations its not really impossible just needs a plenty of time and a model which looks the same as one of the originals thats the reasons I started to model the vaultdweller...
  11. J

    Talking Heads

    Well sadly my tryings with the wrinkles didn't end up as I wanted since I probably won't be able to work on him only on the next weekend I converted the renders to frm here is the link http://www.2shared.com/file/L6A0ndmZ/ALL.html sample anims About the avatar I was thinking to change it to...
  12. J

    Music, Ambience, Soundeffects and the like

    Nice move. I like this idea also you made some cool audio files. The one I like the most is the "A Ghostly Town" the others are good too but this is the one I like the most.
  13. J

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Well personally I don't really like the idea of showing the karma that have been lost or given it reveals that what we doing is good or bad though there are certain cases when the player could be sure that his action are bad but I think it would be good to keep the player in the dark...
  14. J

    Talking Heads

    The first of this head had a scar at the right eye but I thought he was living as trader not a caravan guard so dropped the scar idea I tried putting a mole on his forehead but it didn't looked as I wanted. Well I can still try to put some more wrinkles there. Anyway I wish to create the frms...
  15. J

    Original FO/FO2 Polymeshes

    Though to post it at the new animation thread but since I just restarted that pose library cause I have lost the first files I used well I thought it would make sense to post these to the thread where I posted the original pose library so here is a male critter and a female one with some...
  16. J

    "MSGtools"

    Sorry I will start a new thread where I will put up the source code too as soon as I put some more function in the applet.
  17. J

    Talking Heads

    If he looks OK now I'll start putting the frms together.
  18. J

    European Commonwealth : Paris (wip)

    Things looking great, I really like this new knife.
  19. J

    New animations 2

    Nice they look great
  20. J

    Talking Heads

    Thanks for the advices I've given a try for another shadows these 3 the ones that are more or less better.
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