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    Chris Avellone Q&A

    Well cain, having absoloutely no stake in the project, couldn't have had too much sway or much in the way of demands. He probably took a glance, saw some plans, said "Yeah thats alright" before going back and working on the game that's actually his job
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    CF3 - Work in progress

    Well what I mean is that the formulas need to be tweaked. Like I have a mod that changes the skill point formula from 5 + (2 x IN) --- 200% max total to 5 + (IN) ---- 100% max total though of course a more accurate formula would be 3 + (IN)...
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    DLC pack #2 ad gives a glimpse of Point Lookout

    Well, I can see a lot of the appeal in showing existing landmarks bombed out and given new utility that warps real life viewpoints (Such as the Alamo being refitted as an enemy base to be infiiltrated rather than defended from invaders) I think that the main difference is that in Fallout 1...
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    DLC pack #2 ad gives a glimpse of Point Lookout

    Have you played STALKER? In clear sky there's even an area specifically called "Swamps"
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    A turn-based Fallout 3 mod, completed

    http://www.fallout3nexus.com/downloads/file.php?id=4446
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    DLC pack #2 ad gives a glimpse of Point Lookout

    The story of the dlc is that point lookout wasn't hit by the bombs so it's kind of this exploration of nuclear apocalypse in relation to those too isolated from the major metropolitan areas to be directly effected. Of course, that's the plan before they populate the world with retarded...
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    So... Is Fallout 3 canon?

    Might as well be, it's not like any major revolutions were made with the plot. "In a single specific city, a water purifier was activated. The end." The only things that change much of anything are what the Enclave did after Fallout 2 (Not much, apparently) and that one of the vault...
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    Beyond the Fallout

    Present day bethesda couldnt make elder scrolls arena
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    CF3 - Work in progress

    I hate to break it to you, man, but there are mods for literally all of these things already :( Also, many of your formulas don't quite work as well in Fallout 3 considering changes (eg, skills only go up to 100)
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    Beyond the Fallout

    Wow, someone from Bethesda told a joke that didn't make me cringe. Maybe they should get their marketing department to design and write their next game.
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    Fallout 3 Alternative Soundtrack released

    Some of the tracks are good, but I wouldn't use thw whole thing. Install it to a new folder and pick and choose which ones you want to go into Data/music/. Fallout's music is generally experimental ambience, much of this goes for straight out dark techno which doesn't fit. Especially the...
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    Recommended mod thread

    XFO looks like the winner when it's actually finished Right now, I'd say it's Welcome to the Wasteland that's the major overhaul. I've kind of given up on F3C
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    Mutants Rising press release

    Wow, I'd given up on the idea of good Fallout mods. Most of the ones you see are either terrible looking or all the text written is at broken of english Most impressive to me is that if there are any new art assets in those shots I can't tell they just meld in so perfectly to the Fallout look.
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    A turn-based Fallout 3 mod, completed

    This mod has been updated so that creatures beyond your point of view move much faster than normal and you only enter combat on level 3 detection (as in "DANGER" mode) It works fairly well. It's a bit buggy and the base Fo3 ai doesn't work well with it. Also, certain gameplay elements like...
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    OXM interviews Pete Hines

    If New Vegas lives up to my fears, yes I want it to be wiped out.
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Updates! I starve for updates!
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    Gamasutra interviews Emil Pagliarulo

    I'm sure more half of the recognition Fallout 3 gets for its story is because of the general setting the first two set up. I mean imagine if you've never heard of Fallout 1 and 2 before you picked up 3, the retro futurism stuff would seem incredibly unique not to mention legacy stuff like the...
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    What we'd like to see in New Vegas?

    -Instead of zooming in on the enemy, VATS goes into a sattelite view where you can make more tactical choices such as movement, attacks, item use, and follower commands for an AP cost. Essentially just something that's closer to isometric turn based but still console friendly. This is some shit...
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