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  1. tekhedd

    Wasteland 2 new screenshot surfaces

    "I don't like the palette" "I don't like the art style" And here I wonder why so many modern games are all about the glam! :) My first thought is that you could get into some serious trouble on that terrain (in a firefight that is). The plants are purty. And it looks like that industrial...
  2. tekhedd

    inXile and Unity crowdsourcing Wasteland 2 3D models

    Seems to me like it can be as much or as little of a ripoff as the artists want. If your model is good, price it higher, problem solved. It's a marketplace, right? If the marketplace is truly shy of good models, that should drive the price up for *good* art. It's only a ripoff when idiots...
  3. tekhedd

    Wasteland 2 forum posts

    Sounds good to me. If you can't build a weak, one-sided character who has difficulty with even the simplest challenge, it's not much of an RPG, is it?
  4. tekhedd

    Wasteland 2 Update: new music sample and dialog info

    I think he was saying they would use Ruby as a postprocessing tool to extract the strings for i18n translation, not as part of the runtime. (He mentioned C# -- .NET or mono? CLR is adequately efficient with proper optimization.)
  5. tekhedd

    Wasteland 2 - First Mark Morgan music sample

    I know what you really mean here, but it *is* funny to see this comment on NMA. Bored with the whole bleak, post-apocalyptic thing? :) Now I find myself imagining fallout with a lush "Far Cry" sort of setting...actually that's kind of neat...and power, cars, undamaged buildings, plentiful...
  6. tekhedd

    Wasteland 2 Saturation Option Screenshots

    Oh, I agree, mostly, I'm just "been there done that" and ready for some frikking color this time around. The real world isn't postprocessed, except when I wear sunglasses. :)
  7. tekhedd

    Wasteland 2 Saturation Option Screenshots

    Confession: the first one is just a little too saturated for me, but I voted for it anyway, probably as a reaction to Bethesda's take on Fallout. No more sepia toned games please!
  8. tekhedd

    Rumor: Bethesda has the rights for a STALKER title

    1) kick puppy 2) repeat 1 until puppy starts to cry 3) make fun of puppy, because it is whining
  9. tekhedd

    WIP Wasteland 2 screenshot coming next week

    Here, let me get into full fanboi mode... *ahem*. "This will be the best screen shot ever! I can't wait!" Completely ridiculous of course. But I will admit to being extremely curious.
  10. tekhedd

    Diablo III proves old-school Fallout can do well today

    You know, in all that typing, I forgot that I had a point. :) My point is that if you consider the actual gameplay and forget about the pretty eye candy (which some say was disappointing in D3) Diablo III has nothing to do with the marketability of top-down strategy games, which is to say...
  11. tekhedd

    Diablo III proves old-school Fallout can do well today

    Aside from setting the mood, point of view and graphics in a game are only really relevant to strategy gamers in the sense that they dictate gameplay. As I have recently realized, gameplay is important. Elsewhere, some acquaintances were talking about New Vegas and "whether it was good", or...
  12. tekhedd

    Wasteland 2 Dev Blog Update

    Brian's relentless professionalism sure does grate, doesn't it? I wish he'd use the phrase "aims to" more often, and talk more about the many cool things he has planned just as soon as he has some free time to learn to program. ;)
  13. tekhedd

    Brian Fargo comments on DLC

    For maximum bonus points, Red Boots needs to cover several points: * produced by a third-party developer who doesn't understand canon and has never played any of the games all the way through * must upset game balance * optional: raise the level cap by 5. in this case, there is no need...
  14. tekhedd

    Why InXile, Wasteland 2 are better off without a publisher

    It has to be a typo (or just poor grammar). The original is only a sentence if "released" is a verb, which makes "Wasteland RPG" the subject, making the sentence effectively "Wasteland RPG released." You don't normally think of the program as releasing something (or itself); normally the...
  15. tekhedd

    Obsidian to Co-Develop Wasteland 2 if $2.1M is hit

    I resonate with this statement. I liked F:NV OK, but I don't see myself replaying it. But the real issue is the track record of releasing unfinished games (most of which I have purchased). If their participation is limited to storyline development and so on, I could see how Obsidian could make a...
  16. tekhedd

    Brian Fargo on "social" features

    People really do freak out easily, and I think they're worried that having now embraced fan-funding, BF will start doing whatever the noisy fans in the forum want. Honestly, that's the one thing that scares me about this whole thing. As a wise person once said "reaching a larger audience is not...
  17. tekhedd

    Wasteland designer Liz Danforth joins Wasteland 2 team

    Oh my god, I forgot about all of the poor employees! You're right, I take it back. [edit] I want to see an era where people make good games, but not if I have to fund them with a cash donation two years before they ship based solely on the lame hope that maybe the game will be OK when it's...
  18. tekhedd

    Wasteland 2 Kickstarter hits $700,000, new video coming

    It looks like it's going to be funded. Now for 18-odd months of bouncing off the walls and endlessly tweeting "is it done yet?" I'm in at the $100 level. Beta access! I think my wife would be a bit pissed if she found out. Nobody tell her!
  19. tekhedd

    Wasteland designer Liz Danforth joins Wasteland 2 team

    There are so many lame kickstarter projects, but this is the exception. I still hope kickstarter goes away forever, but only after Wasteland 2 is funded. :)
  20. tekhedd

    The Origins of Fallout, Part 3

    This series of articles has been absolutely fabulous! I thank everyone involved. (Watership Down with Guns? I'd play that.)
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