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    What did Bethesda actually do better than Black Isle?

    Vampire's edge :P Well, insane and angry then, lol. I know if i went through the process of becoming a ghoul, I wouldn't be altogether there, with or without the mistreatment of humans.
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    Things that Fallout 3 does RIGHT

    lol, would have been even more classic if it was one of those boobytrapped mailboxes like in the Minefield. If he'd slammed into it and it exploded, sending his corpse tumbling.
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    Things that Fallout 3 does RIGHT

    Yesterday I found a Super Mutant in a building, I shot and killed it, and it tumbled against the corners of a wall, pinned there, standing up. When I got close I noticed it was vibrating all over, shaking, in a rubbery sort of way. And then I realized that up close they look like a rubber foam...
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    What did Bethesda actually do better than Black Isle?

    I guess. In the end I guess it doesn't matter. I think they could have, if they really wanted to, found a way, or at the very least done something more, but I can also understand where you are coming from. Cut off, landlocked, it's a long way to go, considering how easily they died at the hands...
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    Things that Fallout 3 does RIGHT

    I don't think I was going off topic, but alright. I will say the one thing I did like about Fallout 3 was some of the scenery. Sometimes I would be walking along, and look out, and see ruined buildings, wrecked bridges and streets, and feel like this is what the wasteland would look like if...
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    What did Bethesda actually do better than Black Isle?

    That doesn't make any sense though. You are trapped, yes. Okay, I would give them, oh, ten years, and that's being generous. Ten years they'd stay holed up in that place. But eventually they are going to start wondering, eventually they are going to start worrying. What happened to my family...
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    What did Bethesda actually do better than Black Isle?

    I wasn't indicating that they would have died, I was simply stating that it seemed rather odd that they would have defended that one location for TWO HUNDRED YEARS. I mean, come on, it's not rocket science here. You are still, for all intents and purposes, alive. You are trapped in enemy...
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    Things that Fallout 3 does RIGHT

    I love how this thread, and the other one with a similar title, are basically searching for the things that they did right, while doing a pretty fantastic job of pointing out the (numerous) things they did wrong. :clap:
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    What did Bethesda actually do better than Black Isle?

    For over two hundred years. Yeah. Right. I can see that, though, and agree. They would probably try to retain it, maybe. Or they might disband and try to attach themselves to a larger ghoul community. I don't know. The whole thing with the Chinese Remnants makes absolutely no sense at all...
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    What did Bethesda actually do better than Black Isle?

    How did you infer me defending their laziness, unless you mean Pope Viper? If anything, I am railing AGAINST it, it pisses me off. It's one of the glaring differences between the first Fallout and this Fallout. People in other threads who have defended the new game say "the graphics are so...
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    What did Bethesda actually do better than Black Isle?

    Okay, let's, for a moment, assume that this is exactly what was intended. And actually, it probably is what was intended. There was one cell, how many guys would have been in that cell? There can't have been many, there's just no way to conceal such a thing as a whole army in Washington DC. Yes...
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    What did Bethesda actually do better than Black Isle?

    But why bother? When you infiltrate you leave everything behind, and smuggle yourself in. the chinese ghouls you run into are complete down to their uniforms if I recall, and chinese Assault rifles, as well as the swords. The swords make absolutely no sense in the game from any standpoint. DC is...
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    What did Bethesda actually do better than Black Isle?

    Comparing the games on an even playing field is impossible. Fallout did what it could with the graphics of the time - yes, they are dated, but to be honest I still find them quite enjoyable and still play F1 and F2 from time to time. As far as the graphics go for Fallout 3, yes, the wasteland is...
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    Oasis

    I hate that too. It's like Bethesda thought, hey, we do dungeon crawls so well, let's just fill this game up with them. It's all dungeon crawls, every bit of it. There are no real adventures in the cities, not like there were with the Hub, or Junktown. You either go underground or enter a...
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    Bigtown Quest (after)

    They are dead. I did the same thing the first time, only I actually came back in time to see their corpses. I think the game refreshes the dead bodies after a time, and they vanish. The second time I did it, I actually was there to save (most of) the town, though stupid Shorty who I wasted time...
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    Favorite Locations

    The quests there were stupid, I agree. And it would have been much cooler if there'd been more than four or so dwellings and a handful of people. Still, if I lived in a wasteland and saw a wrecked bridge, I don't think "I should live up there," would be the first thing to come to my mind, lol...
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    Impressions thread for positive impressions

    Dawn of War? I know it's not turn based perse, but it is isometric!
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    Impressions thread for positive impressions

    Lack of ability to come up with more believable dialogue. They hired George Lucas to write all their dialogue, of course!
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    Impressions thread for positive impressions

    Whoa, you are all over the place man. It lets you do the same thing? It let's you do nothing of the same thing. It's entirely different, at most it's RTwP, but even that's a stretch in my opinion. It lets you pause the game for a second, choose a few actions, fire them off, and then go back to...
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    I *know* WHY Fallout 3 sucks! (descriptions)

    Wow, you know what, I was thinking that just a minute ago as I fired the game up. There've been a few times when I walked up to something, like those somehow pristine motorcycles, and felt and urge to "examine" them to see what I could learn, but alas, Bethsoft must not have considered that very...
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