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  1. K

    Custom Art Repository

    OK, so some progress... I've set-up a simple "CMS" using Drupal on one domain, it requires MySQL(i) 5.x database + PHP (5), the repository shouldn't take more than 1GB. It can rune at my server or be later transferred to other webhosting if the site gets too busy. The idea is to have...
  2. K

    Custom Art Repository

    Just give me some time (exams), I can set something up either at madbrahmin.cz or towerofcreation.com (or any other "cool" domain name that is free, or at any other server I get access to). I recommend using "Web 2.0" tags (e.g. an uploaded art gets main tags "scenery", "tree", and the user...
  3. K

    Custom Art Repository

    I would recommend an easily browsable web interface _and_ ftp access.
  4. K

    Need some coder! Meaby the Engine Code of Fallout 2!

    So you basically disassembled the Fallout executable (which is illegal in most countries) and run it through some tool which "automagically" produced machine generated C similar to what the source code might have looked like? Still, you don't have any comments, variables / functions /...
  5. K

    Alternativa Platform / Great Way to Control ISO view

    It's flash - it's evil (think of all the advertisement on the Internet that wouldn't exist without Flash).
  6. K

    Fallout: BGE development release

    So, it seems there will be no development release, I've been literally stoned to death for such a heresy - releasing version for other modders which won't be 110% finished and ready (wait 2069 till every single bug is caught), how could somebody even suggest it. No open-source minds in the...
  7. K

    Fallout: BGE development release

    Who knows? All locations have design documents, some have maps, some have dialogues (may not intersect with finished maps), some dialogues are scripted but not tested... You can't assess mod progress in percent's, a grave bug can cost you several hours.
  8. K

    Fallout: BGE development release

    OK, not what you expected, no files right now :lol: Fortunately, we are considering regular releases of development version of BGE (or rather daily snapshots pulled from svn repository). This doesn't mean a demo, beta version or anything like that - just a development version, as it is...
  9. K

    Shacknews: Fallout 3 like Oblivion with exploding heads

    And if they have enough mana erhm absorb enough radioactivity, they can summon more ghouls, and even floaters!!
  10. K

    Vista SP1 vs XP SP2, Benchmarking

    <Linux> I don't think so :roll: Not to mention my webserver, which perfectly runs quite active webpages on hardware on which Windows wouldn't probably even be usable. </Linux> Vista is slow (see how much more you have to pay to have the same productivity as with XP). Mainly it's because...
  11. K

    “Save Jericho” Petition

    Maybe they want to cancel it because it was too crappy compared to typical soap opera? You know, get rid of that "nuclear war" crap which didn't allow too many character flips?
  12. K

    Fife help

    Come on, NMA is getting too soft - people used to get RTFM answers for such questions :lol:
  13. K

    File renaming question

    I use KRename, it can do almost everything (with built-in simple functions, place holders, regexp editor, etc) but I bet it's Linux only.
  14. K

    The "Regierungsbunker" - The German Vault of the F

    EMP doesn't affect most of the equipment - these things are pretty rugged, their computers won't work, but the ventilation probably would, it's not that complicated (a powerful diesel engine, usually quite old as to construction).
  15. K

    The "Regierungsbunker" - The German Vault of the F

    You would have died instantly or in a week. They would have been dying for months (and waiting for months to die, something like a death row).
  16. K

    Fallout Online mod project update

    Not really. I guess, there won't be more than 60-70 players at one time, with about a thousand of actual players (and maybe 5000 idle accounts). With their system of one world with only some recurring quests and turn-based combat (you don't have to synchronize the game too much), you can run...
  17. K

    Fallout Online mod project update

    They released the source - that's a bit different. It's barely commented in Russian, in .doc, which is hardly open source - and I wasn't able to even compile it (maybe my fault). Still, better than nothing :wink:
  18. K

    Modding collaboration: SVN for killap's patch & RP?

    (La)TeX is the best as far as I'm concerned with documents, but that depends on how much equations you have to use :-)
  19. K

    Modding collaboration: SVN for killap's patch & RP?

    BGE already has it for almost a year :lol: It's great, even though forcing people to actually use it (you know, you have to read one page of text and grasp the idea) is pretty hard... Most users out there have problems understanding ftp, naming files correctly (e.g. without spaces) and...
  20. K

    Become a senior programmer at Interplay

    He could leak Fallout 2 source code if he doesn't get his payment... :lol:
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