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  1. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    We do although I'm not sure why the program resized his frames as they were originally all the same size, maybe one of his renders had a few pixels off
  2. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I doubt it's the lip software. It seemed to be definitely a frm issue with Cameron although it may be a different issue with Dragon. Another Fallout 2 mystery :jiggy:
  3. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    So I just exported all his talking BMPs for each mood and there is not size difference surprisingly. Although if you notice from the video there are only few instances where he shifts but works fine for the rest of his dialogue lines where he has likely gone through all his frames. The shifts...
  4. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    So I exported Cameron's speech FRM to BMPs (9 in total), all of them are 276x 194 aside from one (6th frame) which is 275x 194. Do you know what may be the cause of that, since originally all the images were the same size? Thank you for the autocutting tip, I've been doing that since the start...
  5. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I'm not sure, I convert all the frames into 356x200 BMPs that I then import into the Frame Animator.
  6. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Hi @.Pixote. would you know the cause of the shifting glitch? When I open the characters FRMs with the frame editor they seem to be all perfectly aligned.
  7. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Aside from them we have Stark in Vault City, Obidiah in Redding, Klint in Arroyo and Typhon in Broken Hills
  8. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Sure that's pretty simple do. Might make it as an optional download next update.
  9. Goat_Boy

    RP: Fallout 2 "does'n respond" during fight

    Hi, are you playing in windowed mode? I remember having that issue and solving it by going fullscreen
  10. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    LOL Enclave's had some budget cuts hahaha If I remember right Navarro uses the desert background (16), while the Oil Rig uses the "enclave" background (15). I think the shack is the Junktown one which is number 7 on the list (numbers start from 0) and the military base is just above it, this...
  11. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Shit he does xD xD He's making sure there's no micro-aggressions in Vault City
  12. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    While we work on the voice acting, the next few updates will be focused on improving or remaking previous Talking Heads: Elise (previously budget Jill Valentine): Vegeir: A massive thank you to TPOl7uHKA for allowing me to use his beautiful combat armour model for Ranger Elise, it...
  13. Goat_Boy

    New animations 2

    I see, thank you for the explanation
  14. Goat_Boy

    New animations 2

    It'll probably be a pain to make, but would you ever consider making a blonde or red haired dude? These edits looks great btw
  15. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Wow, didn't expect this to this much attention. That's cool of him
  16. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thanks for that! I'm trying to fix Skynet cause yeah it looks pretty bad lol I noticed that, and have tried my best to avoid white highlights in the renders. The problem I've had in using blue as a background is the fact that it leaves an outline around characters that is kinda distracting to...
  17. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thank you bud, was considering changing Joey (he's the 3rd head I made, I believe) but he's quite a minor character plus, once a character is voiced, people tend to notice the idle animations less. Sadly there were a few of your edits I wanted to use but they were made for the previous version...
  18. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Mod Updated to 2.5 Added the 6 following characters: Klamath: Torr Buckner, Slim Picket Broken Hills: Chad, Steve Gecko: Skeeter, Wooz Remade portraits for AHS-9 and Mr. Bishop, many existing portraits now have a better/darker colour scheme thanks to .Pixote. who kindly took the time to...
  19. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    That'll be a dream lol
  20. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thank you! Hadn't had a chance to check myself yet. You mentioned you did bug fixes too
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