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  1. Goat_Boy

    Reverse engineering Fallout 2

    Sorry for my ignorance but would this mean that you could create a new engine?
  2. Goat_Boy

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Hey man take all the time you need, you come before anything else ;)
  3. Goat_Boy

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Hi this is an early version, of the talking head addon I'm making for Megamod: DOWNLOAD It features all the animated ones I made for RPU plus a few made just for the this mod's NPCs, also a few static ones just to fill up the roster. There's a few exceptions though, mainly some Den and...
  4. Goat_Boy

    Fallout 2 mod Static Talking Heads for Modders

    No worries man, looking forward for the new update!
  5. Goat_Boy

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Sweet! The mod I made replaces many of the static THs with new animated ones (the New Reno bosses for example). Was thinking of adding a few static ones as well.
  6. Goat_Boy

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I was thinking of making an addon for Megamod that adds all the talking heads I made for RPU plus a few a new ones. If you want (and feel like it's a worthy addition), feel free to integrate it into the main mod.
  7. Goat_Boy

    Fallout 2 mod Static Talking Heads for Modders

    Here you go my friend :) https://www.mediafire.com/file/eo91st5iu0998vv/Renders_2.rar/file Also a new render for Francis:
  8. Goat_Boy

    Fallout 2 mod Static Talking Heads for Modders

    Of course feel free! I've also updated my other mod since I last sent you stuff, would you like the new renders from it?
  9. Goat_Boy

    Fallout 2 mod Static Talking Heads for Modders

    Yeah and many from New Vegas too, it's mostly just a random assortment of pictures I found online.
  10. Goat_Boy

    Fallout 2 mod Static Talking Heads for Modders

    Hi everyone, This is a random collection of static talking heads (single image with no animations) for anybody to use. Also included is a tutorial on how to add them in-game. Feel free to use these for your mods. DOWNLOAD
  11. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    As the first of the Location Based Updates, Redding now has 5 new characters added: Dan McGrew, Doc Painless, Lou, Fannie Mae (2 Versions) and a surprise one. For the next update I was contemplating doing New Reno but, as always, I'm happy to hear suggestions :)
  12. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I don't have a server but my discord name is Goat_Boy#0300 Feel free to add me :) maybe I can help you
  13. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    So UPU is just the patches and RPU is the patches + all the Restoration Project content, so you would only need to use one. Here is the link to the previous version, could you tell me if it works for you? https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=83&game_id=430 Maybe...
  14. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Hmm, not too sure. You said you have UPU and RPU, I don't think they are compatible with each other.
  15. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    New small update added 3 characters but now all companions will have their background change in base to their location, thank you Femic for showing me how to do that! Link: https://www.nexusmods.com/fallout2/mods/45 For future updates I was thinking of going by locations, for example I could...
  16. Goat_Boy

    Fallout 2 mod How to make Dialogue Background change for Companions

    Thank you for showing me that, it's not really an error in the script just the wrong background appearing ingame. Although I reloaded those saves and everything is working fine now with no issues :lol:
  17. Goat_Boy

    Fallout 2 mod How to make Dialogue Background change for Companions

    Hi Femic, I managed to do this! Thank you so much for your help! This is something I've been wanting to fix for ages, you made this mod a lot more interesting. Only small issue is that sometimes the backgrounds are different than what they should be, it doesn't happen often only in a couple of...
  18. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    You guessed it! It's a great tool for this kind of thing, a lot more powerful than I gave it credit for.
  19. Goat_Boy

    Fallout 2 mod How to make Dialogue Background change for Companions

    Huh that's interesting. By Raiders map, do you mean the small raider base south of Vault City? The one you have to find the coordinates for? And the companions from my mod change their background there?
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