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  1. Nirran

    Removing karma gains from killing evil critters

    variable math; procedure start; procedure start begin if(game_loaded) then begin set_global_script_repeat(60); set_global_script_type(1); set_sfall_global("KARMA_01", global_var(0)); end if(global_var(0) != get_sfall_global_int("KARMA_01")) and not(game_loaded) then...
  2. Nirran

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    just wnata say,the sfall team is awesome,great job u guiys are doing
  3. Nirran

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    >Changed the engine functions for saving party member protos and removing the drug effects for NPC to be called after executing the map_exit_p_proc procedure >Added a fix for party member's stats being reset to the base level when their base protos with the read-only attribute set are placed in...
  4. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    ah MB,here is the update to .3
  5. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    isnt this from OP what ur after http://www.mediafire.com/file/7alak90s5k90l30/Megamod_2.47.1.7z
  6. Nirran

    Mapper keys 1.6

    seems ive forgotten how to set exit grids to go to world map,i set the grid data to -1 map destination as readme doc says,not working,what am i doing wrong? edit : nvm remembred brown exit grids in mapper are broken
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