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  1. Nirran

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    thsi thread is outdated ,try this one https://www.nma-fallout.com/threads/megamod-version-2-47-bug-reports-and-suggestions.212333/
  2. Nirran

    Adding new item to merchant store.

    jesus,code does absolutly nothing without specific entries,what in this checks for any stats? #define check_restock_item(the_item, min_amt, max_amt, res_perc) \ restock_amt := random(min_amt, max_amt); \ if...
  3. Nirran

    Any more interesting mods for Fallout?

    Ive No idea,i havent played fo1in2 yet,but it has good reviews https://www.nma-fallout.com/threads/fallout-et-tu-release-v1-1.218045/
  4. Nirran

    Any more interesting mods for Fallout?

    There is Fallout1 in Fallout2 edit : wrongly worded
  5. Nirran

    Fallout 2 mod My sFall Mods and Tools

    ok if i do it ill do as i did with rapid perks,seperate mod
  6. Nirran

    Fallout 2 mod My sFall Mods and Tools

    tested oit,it adddd 3 dmg to my test toon,redownload and check edit : the fix is not uploaded to my site,ahfta dl form this thread
  7. Nirran

    Fallout 2 mod My sFall Mods and Tools

    can set enable to each of them to 0,wont see in game if u do oops had current rad rather then rad resist in slightly feral,this fixes it edit : the fix wont affect perk ranks already taken
  8. Nirran

    Fallout 2 mod My sFall Mods and Tools

    thoughts on adding a perk for each skill that adds skill point to said skill?
  9. Nirran

    Fallout 2 mod My sFall Mods and Tools

    you're very welcome,glad it is working
  10. Nirran

    Fallout 2 mod My sFall Mods and Tools

    just wondering is fo2 installed to "program files\" ?
  11. Nirran

    NPC Armor mod

    think yes,in the mod folder of sfall is 'gl_npcarmor' i havent tried it tho edit : aftr readng the script u need the art from b-team mod and the sfall script
  12. Nirran

    Adding new item to merchant store.

    unpack b-team to fo2\ main folder(with tool such as 'dat explorer')
  13. Nirran

    Fallout 2 mod My sFall Mods and Tools

    ini files in fo2\ int files in fo2\data\scripts thats it,be sure and upgrade sfall to current release
  14. Nirran

    Fallout 2 mod My sFall Mods and Tools

    Can Check if u have customperks installed correctly,should, have a perk avail wiht new game load
  15. Nirran

    Adding new item to merchant store.

    diFliBox is the correct spelling,ur using the wrong script name
  16. Nirran

    Fallout 2 mod My sFall Mods and Tools

    need to unzip the 7z file into main fo2 dirrectory edit: doubnle checked my customperks zipa nd it has all the files
  17. Nirran

    Changing karma kills without mass recompiling scripts?

    yes this is correct(globals need GL, _ is not needed)
  18. Nirran

    Changing karma kills without mass recompiling scripts?

    you can use a sfall global to detect when karma changes,then modifiy it to ur specs,similar to this : procedure start; procedure start begin if(game_loaded) then begin set_global_script_repeat(60); //tells sfal to repeat every 60 frames,so once per second...
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