Separate names with a comma.
What changes, you made in mod?
I used a preprocessor for your. 961 compiled script.
Here's a link to the archive....
You want to transfer your mod to the engine f2?
Transfer script is not complicated. I used a preprocessor to restore constants,...
Card archive. Contains images in frm and masks. Unpack in a game folder.
You can add 3 functions
1.AttackOn - Enable Attack
2.AttackOff - Turn off the possibility of attack
3.AttackSheck - Check...
That's great. Thank you for your work.
In the program there is a button that sends a script to compile a bat file.
The program can be...
You can add to the compiler, remove unused procedures and variables?
procedure start begin
Russian ini file.
Roman82 will translate version 2.4
You can send me a text folder version 2.4
You can give the reference to the version a mod 2.34?
It is necessary to me for comparison msg files with version 2.35.
Where to download NPC Armor mod?
In wiki I have not found references to downloading.
Excellent work Lexx! :clap:
I converted a world map in frm and msk.
Look scripts beginning on LA
export variable InBladePtr1;
export variable InBladePtr2;
the Russian version (transfer 1С)
the Russian version (transfer фаргус)
the English version
the German version...
import variable Killian_ptr;
Killian_ptr := self_obj;
if ((map_var(5) == 1) and...
Is it possible to add SetGlobal?
Yes. But to create them through scripts. Standardly they are created in mapper2.
I realise mines in game. A problem that mines correctly work...
You can add a new function.
void set_spatial_script (obect ptr);