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  1. Lexx

    Fallout 1.5: Resurrection

    NMA was always political. Now stop this bs or we will start deleting.
  2. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Are you sure you didn't press cancel or esc? This is very certainly not an ettu issue. Like, 110% certain.
  3. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    If you want it investigated, a savegame is needed.
  4. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    You don't need to be strong, just smart. Get a robe and sneak into the Master's Lair. Then with some lockpick and science skill, you can get to the bomb and destroy the cathedral. Yes you need meta knowledge to pull this off, but I don't see the issue in that. Nowhere is written that someone...
  5. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Dunno. For me it works and nobody else reported issues with it.
  6. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Invasions need to be stopped, that means the Master has to die within 110 days. There's no other way to save Necropolis. The old "don't ever visit Necropolis again"-bug was fixed.
  7. Lexx

    Fallout 2 utility Fallout ChatGPTrad - VB.Net to translate MSG files

    You have to remove the brackets. Game will just straight up read the brackets and that's it.
  8. Lexx

    Fallout 2 utility Fallout ChatGPTrad - VB.Net to translate MSG files

    Just a reminder that # in msg files is not turning a line into a comment. The game will still read the string, you just override it now with a translated version right after.
  9. Lexx

    Fallout 2 mod Fallout: Yesterday

    No, it works exactly the same way, just much easier to handle. Also it's not needed anymore to pack stuff into .dat files at all.
  10. Lexx

    Fallout 2 mod Fallout: Yesterday

    If you already use the mods folder, why the need for patch001 and 002.dat files.
  11. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    This only works if they have the necessary animations for the weapons. Some armors do, some don't. Remember that if you give them an armor that can support the weapon, have them equip the weapon, and then take away the armor, your game will be fucked.
  12. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    No idea, maybe you are using an old savegame?
  13. Lexx

    Mods Compatability

    Check if it is enabled in the mods_order.txt file.
  14. Lexx

    Fallout et tu 1.10 released!

    Can't help then.
  15. Lexx

    Fallout et tu 1.10 released!

    Need savegame.
  16. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Changelog You can find the latest release here. NOTE: Old savegames are very likely NOT compatible. Delete Fo1in2 and reinstall it, if you want to play the new release with as little issues as possible. Alrighty. New version. Tried to be a little faster this time. I'm actually a little bit...
  17. Lexx

    health increments that define Wounded, Severely Wounded, Almost Dead

    I actually have no idea. It's probably better to check for this inside fo2-CE code, since it is easier to read. @NovaRain can likely easily check for it.
  18. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Encounter paladins do not spawn power armor.
  19. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Only NPCs that have the actual armor in their inventory would drop it. None of the brotherhood people have armor in their inventories.
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