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  1. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    What are you talking about. There was never a power armor drop on dead in the game.
  2. Lexx

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Bruh, those videos are GB size. Who do you expect is supposed to pay for that? :D Just put it on google drive or whatever.
  3. Lexx

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    I hope you know that updating a translation is easier than starting from scratch. You take the strings of the current russian version, compare them with the version that was used for the initial translation, and then sort through everything that has changed. There's tools for that. Obviously...
  4. Lexx

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    This is like the 3rd or 4th attempt at a Sonora translation. At this pace it'll never get done.
  5. Lexx

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Basically this is exactly why none of those translations ever get finished. :D
  6. Lexx

    critters in caves

    Look at the included cvgenenc.h file
  7. Lexx

    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Why not help those guys? Why is it that every other guy has to start their own translation from scratch?
  8. Lexx

    Scripting issue - Checking invisibility

    #define is_visible(cr) has_trait(TRAIT_OBJECT,cr,OBJECT_VISIBILITY) Works fine.
  9. Lexx

    weird ap glitch

    Set ActionPointsBar=0 in ddraw.ini file.
  10. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Well I mean, you can easily argue that the Fo1-version of the perks is pretty lame. They are all just +x% skill increases, and some pretty hefty considering the only requirement is to be level 12. It's almost like they are a last minute fix for players who fucked up their build and now need some...
  11. Lexx

    Fallout 2 mod Need a little help to solve my issue

    People who are skilled enough to work with the Sfall code can be counted on one hand. Also it is very hard to debug such issues, especially if no definitive repro exists.
  12. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Because nobody made me aware of the differences in 5 years, so it's probably not super important for the majority.
  13. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    No idea. Maybe it's hardcoded and requires a script rewrite. What perks did you change? With very few exceptions (for reasons) they should all behave exactly as in Fo1 already.
  14. Lexx

    Fallout 2 mod Fallout et tu - Release v1.13

    Yes, it's nerfed and still an overpowered weapon.
  15. Lexx

    turning sneaking on and off through a script

    Tried it, works fine. You are doing something wrong. That said, latest Sfall is 4.something. Nobody here can help you with the inofficial and closed source Sfall "5".
  16. Lexx

    Redhead girl mod

    Whatever the status is, it's probably not a lot. From a technical point of view, the redhead and tandi animations are the hardest to make, since they have only very few base animations to copy&paste the head from. It needs a lot of manual tweaking and polishing to get it rigt.
  17. Lexx

    Redhead girl mod

    That one looks terrible, imo. Completely clashing with the rest of the games graphics. "The only difference on first glance" -- I'm sorry, but this critter doesn't look and feel at all like the original stuff.
  18. Lexx

    Fallout 2 mod some guide required related to writing of my own mod..

    Drugs and party members is not the same thing. If multiple party members with the same proto ID spawn in a map, shit gets fucked up.
  19. Lexx

    Fallout 2 mod some guide required related to writing of my own mod..

    Every party member needs a unique proto ID. Random critters from encounters all have the same proto ID, so the idea is already failing here.
  20. Lexx

    Fallout 2 mod some guide required related to writing of my own mod..

    Keep in mind that you can't just add anyone to your party and then travel the world. There are lots of limitations that can't be workarounded easily. Someone else around here wanted to make a mod like that in the past, it of course didn't work out.
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