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Of course you can make art that makes loads of money.
A new Hope wasn't that, it was happy coincidence.
And make fat loads of cash so that Lucas could do his own artistic projects.
Star wars were always mass-marketed cash grabs. The sin of the prequel trilogy was that they were badly-done mass-marketed cash grabs. TFA is not...
The minigun is fucking useless because the recoil in it incredibly high and each individual bullet only does scratch damage.
I had a special...
On the topic of VA's, Courtnay Taylor is overall better than her counter part, but even she could not make the ending narration work.
DA:I only had 2 voices per gender, with some of them only have one choice.
So does Todd.
I didn't say that.
Let me put it in another way.
Warren Spector was the director of Deus Ex, yes, but he was also the director of Invisible War,...
He talked about Warren Spector
Warren Spector was the director of Epic Mickey.
I'm not seeing how this is deflecting criticism of fo4
Maybe, but that's not the assertion I was rebutting.
Atlus used Gamebryo to make a pretty interesting and unique game in the form of Catherine.
And how does this apply with Epic Mickey, which was subpar in every aspect.
Errrrrrrrr, Todd Howard might have all the inteligence of toad, but he still didn't design a subpar game on the level of Epic Mickey.
What do you mean "now"? It's always been a bad word
Almost, it has to be soil, can't be over asphalt or solid rock.
Why you can't break the rock? Bethesda.
The flag makes it's first appearance in the FO1 intro.
It's in the terminals you found during the Hole in the Wall, quest. You know, the one with infectious mole rats.
Vault 81 was an experiment, tho. It was made to be always breaking just enough that the population would always be understaffed to solve it and...
I'm sorry, but 6 million dollars of profit is pocket change for anyone corporate business. Why make that when you can make 60 millions?
Considering the Success of Divinity:OS, the new x-com and the civ games, I would say that it mostly has to do with UI.