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chernobyl is not a valid example as all it provides is a world without man + a bit of radiation
hiroshima is not a valid example as it's mostly...
[spoiler:0812fd3903]about 100 meters southeast
in the drain, like the message said[/spoiler:0812fd3903]
did the hires patch introduce any new bugs or work oddly?
thinking if it should seriously be looked into
what on earth are you on about?
on left is the vanilla game graphics, on right is the same graphics ran through my pixelshader filter, which i...
my shader doesn't do upscaling
just cleaning up of the dirty dithering process
i might do an upsizer shader at some point if i come across a...
all this hastle with US and UK version really should be put out of it's misery
is there a reason we can't make a uk->us conversion patch?
still crashes at the same spot with the ghouls
or am i supposed to restart the whole game?
visually, yes, with shaders atleast
don't know about in-engine methods
i noticed the same bug while playing shattered for the first time
i think i loaded a savegame
but wasn't that bothered as it's just the...
does your videocard support pixelshaders?
sm2.0 to be exact
i'm running on 2003 server, so why shouldn't it work for xp?
for great justice
it's not bad graphics
just an unfortunate technical compromise they had to make in development
first, let me tell you how thankful i am
fixing old stuff beyond their designed capabilities is just beautiful as a concept in itself
i also get the "error grabbing text message"
it occurs in the cave vault (one with ghouls everywhere), after i have talked with the boss and try...
in case someone is thinking of buying it, i made a falloutishness-review (i made up a word :o )
1. Procession - Raison D'etre
just got a hold of this album
it is rather good and moody
most are such that could fit as fallout area background music, but most for areas we...
...or just delete the other, unnecessary, identical, soundpack :)
i would vote for a silent storm mod
it has a fairly capable turn based combat engine, rpg features and character interactions already in place...
a bunch of people have asked me about ripping the .grp files;
easier to just pick up an engine that is half finished already, like several mods already have for doom3 and hl2
just have a look at that...