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  1. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    It's a limit of the engine sadly :/ Dialog animations can only have 9 different mouth frames
  2. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Bro :smugoticon: this is amazing
  3. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Sounds good I'll DM you :)
  4. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Do you want a quick crash course? Assigning a talking head to a script is pretty easy. Are you using vanilla Fallout 2?
  5. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Of course, let me know if there's anything else you need. I imagine you'll get all the needed files from the talking head mod but I uploaded Klint's FRMs on this post just in case. Do you know how to add a talking head to a script or will you be using this mod for testing? Imagine if you did...
  6. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    This is amazing man, seriously.
  7. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Looks great, one my pet peeves with the Lip making software is the lack of visual guidance. Just being able to see the waveform would help so much.
  8. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    That's awesome, you know your stuff bud :clap: If I can help you in any way let me know. Do you know where to get the text for the dialogue?
  9. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Of Course I remember! High quality stuff! I'll try to use it for the next update, probably wouldn't need the PBR textures but I'll let you know
  10. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Coding is fascinating, looks like magic to untrained eyes like mine hahaha
  11. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Basically on the lip program I mentioned you do everything by hand, every single mouth movement. I guess the developers did it by hand as well? Wow is it really that easy? Let me know how it goes, I could start working on the voice acting straight away.
  12. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Oh wow that's really cool! I usually went by this order: 1 - Closed (in-between frame) 2 - A 3 - E 4 - I 5 - F 6 - L 7 - M 8 - O 9 - U If you manage this you'd be a hero my friend ;)
  13. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Almost all characters have the needed talking animations :) If you ever need them I'd be happy to send you the sprites, you could also open the animations (.FRM files) in the mod with Fallout Frame Animator. The talking animations have either the NP, GP or BP prefix at the end of their name.
  14. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    I know it's totally not worth it hahaha If I would though I'd probably just do the companions and MAYBE some major NPCs
  15. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    @.Pixote. I appreciate the feedback, maybe I'll change Dogmeat in the future @Black_Electric Yeah as mentioned above the Lip syncing program is pretty bad, to my knowledge it's the only one out there. It's really tedious making anything with it. Once I have more motivation I'll give it a...
  16. Goat_Boy

    Fallout 2 mod Fallout: Yesterday

    I'd say probably a couple of years, but development seems to be going at a good pace
  17. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Thank you! So there are various tutorials you can find here or other places online, my main recommendations are: Femic's Fallout Modding Guide - Extensive but simple to follow tutorials, I helped on the Talking Heads section. QuantumApprentice's YouTube Channel - Easy to follow video...
  18. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Oh my bad! Forgot to update the list. It's Stark in Vault City and Stuart Little, Father Tully and Marjorie Reed (researcher at The Stables) in New Reno
  19. Goat_Boy

    Fallout 2 mod RPU - Talking Heads Addon

    Been a little busy lately but just released a small update on the Nexus, 4 characters. Thank you for the interest though :) I will probably work on San Francisco next once I have more time.
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