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  1. V12shear

    Fallout 2 mod How do animated pixels work in the color.pal

    I am planning on creating new scenery and object for a mod, and was wondering how animated pixels generally work. The only program that I found to even open the color.pal file was PALview and you could only just view the palette. I don't plan to make a new palette or anything, I just was wonder...
  2. V12shear

    NPC dialogue script question

    I'm still pretty new to scripting in fallout, but I need help understanding why my dialogue is not working as intended. I am trying to have certain dialogue appear the second time I interact with a npc. For example, when I first enter map I want the dialogue to be introductory dialogue, then if...
  3. V12shear

    Fallout 2 mod Help adding sound files to weapons.

    I've been trying to add new weapon sounds to my Fallout 2 mod but it seems that they don't show up in the ProtoManager. For Example, I've created an attacking sound named (wa%1xxx1.acm) not sure if it is named correctly. I have also made a reloading sound effect named (wr%1xxx1.acm). I have...
  4. V12shear

    Fallout 2 mod How do you add new ammo calibers in ProtoManager?

    I've been adding new ammo types for my Fallout 2 mod. I've been using the ProtoManager v1.2.1 and was wondering how to add new ammo calibers for the ammo types.
  5. V12shear

    Fallout 2 mod Need Help Creating Mod For Project Idea

    Hello, I am trying to work on a mod for Fallout 2. I'm hoping to get help from the community to make this mod because I think people will really like what I have in store. I have been researching on how to write scripts and view FRMs, editing .pro file, viewing the .dat files, etc. I've been...
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