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  1. Fic_Mon

    Does anyone know how I can reach a guy named Modus?

    Background: He was on my Fallout 2 modding team but then he suddenly got deleted from discord and even his email got deleted (I don't know what kind of thing happened for him to get erased like that). Info: He worked on Wyvern (I think its some rpg game not sure), he did character spirits for...
  2. Fic_Mon

    Cant make a critter hostile through dialogue or stealing.

    #include "..\headers\define.h" #define NAME SCRIPT_GJUNKSEL #include "..\headers\command.h" procedure start; procedure critter_p_proc; procedure damage_p_proc; procedure pickup_p_proc; procedure talk_p_proc; procedure look_at_p_proc; procedure description_p_proc; procedure...
  3. Fic_Mon

    A question about making frms and global variables

    Tried using the palette from master.dat in GIMP but got this error "Unkown type of palette file: C: /file path to the palette). Then imported the Fallout 2 palette i got from here (I just made a text file copy pasted it and named the text file to color.pal). Used it to make a frm in gimp...
  4. Fic_Mon

    Cant compile script in sfall

    By using the Fallout Dialouge Tool 0.28.0 by dj_unique made a little dialouge put it in sfall converted the fmf to sll then tried compiling it but nothing happens.
  5. Fic_Mon

    Can't use custom made elevator from elevator.ini in sfall moddiers folder

    I edited the elevator.ini and put it in the sfall folder (the path is sfall\elevators.ini), as you can see and I followed the elevator making tutorial in the fallout wiki tutorial. The thing is when the set the stub is set to any other elevator image on the elevator stub it works but for some...
  6. Fic_Mon

    Game crashes at startup after adding custom location

    I followed Coljack's guide on adding maps to the game. And when I did everything specified right (at least I think so) the game crashes at the first loading screen (the one at startup with the art), there's no warning messages or anything. Here are the changes to the MAPS, CITY and WORLDMAP...
  7. Fic_Mon

    Unable to save changes in the BIS mapper

    Hi, I recently started getting into Fallout modding, and after I followed this guide because I needed to edit an elevator stub (I have no idea what Coljack's guide meant in his guide by editing an elevator stub I, just assumed that i need to attach the elev01 script ) . After that I, changed my...
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