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  1. M

    Problem with running SFall.

    Hello. I'd like to extend the SFall by adding some new features. I'd like to use the Qt graphic library for that. I've successfully installed & configured Qt on my MSVC 2019. Then added the Qt support for SFall project and finally successfully compiled it. Now when I use the newly created...
  2. M

    SFall memory access error.

    I've installed latest SFall (4.4.4). I've successfully compiled attached source code (as ReleaseXP) using the MS Visual C++ (2019). Now when I copy the newly created ddraw.dll to my F2 installation folder i get when starting a new game! PLEASE HELP! Thx in advance.
  3. M

    Building FreeFT on Windows.

    Hello:-) I'm a VERY serious fan of Fallout series. I'd like to build Your FreeFT on Windows 10. I've already installed MYSY2, cloned MXE and of course FreeFT but now I'm really don't know precisely what to do to build the project. Do i have go to the MXE dir and type make, and then cd to FreeFT...
  4. M

    Adding an animation using FT Improver.

    I'd like to add an DeathElectrify animation for a Mutant entity for a laser pistol in single shot mode using the FT Improver by jarekfall. I now that for do that I should add/modify an animation name in the AnimationNames.txt but i can't gewt it to work!. I've tried sth. like below...
  5. M

    FT Improver source code.

    Hello. Is there a source code for the FT Improver by jarekfall (on GitHub or sth?)?
  6. M

    Unsused animations on orginal FT game.

    There is quite a number of an animations for a characters sprites (in the original core\spr-...) that i can't see in-game action. I'm talking for e.g. about the death animations. For e.g. for Mutant.spr there is DeathElectricity, DeathFire etc. animations that seems NOT to be used finally in...
  7. M

    FTSE and FT Improver.

    Is it possible to use BOTH the FTSE and FT Improver simultaneously? If yes how to that? Thx for help!
  8. M

    Fallout Tactics AP ammo patch.

    Is there an AP ammo patch for FT as it is for F2 because in my opinion the original AP ammo is STILL broken in FT? Does the FTSE or similar mod have an such a patch?
  9. M

    Errors compiling FTSE.

    I'd like compile the in Debug configuration but gets tons of Cannot open include file: 'Logger.h' errors The Release config compiles just fine. I'm using MSVC 2019 on Win 10
  10. M

    How to modify Entity (mutants) Race Type stats?

    Is there a way to modify the Race Type (which can be selected in the Entity Editor or the Mapper) statistics like Armor Class, HP and so on? I'd like to decrease a bit AC for mutants because it's ridiculously high in my opinion. Can it be done utilizing the Fallout Tactics Scripting Engine...
  11. M

    Mapper Tutorial.

    Hello. I'd like to create a simple custom map for FT using the official Mapper. Unfortunately i can't find any tutorial. I've created a map using the Level Editor - added some floor tiles, Enemies, lights, etc. But when i load the map by Single Player->Custom Mission->Mission there is only an...
  12. M

    No tiles in official FT Mapper!

    I've reinstalled the official steam FT and now when i open the Mapper i have NO TILES! I've followed the official documentation (unzipped tiles_0.bos, entities_0.bos, mis-main_0.bos to the core folder) but as i said there is no tiles at all on the left panel. What's wrong!? Thx. for help!
  13. M

    How to get critter weapon and inventory in sfall

    Is there a way to get critter weapon currently in use as well as it's inventory using sfall? Thx for help! P.S. PLEASE do NOT merge this post with my previews one! Please leave it alone as it is so everyone can easily see it! Thx!
  14. M

    Problem compiling FTSE.

    I'd like to compile the FTSE for Fallout Tactics. When i try to do it I'm getting en error: How can i solve the problem? I'm using MSVC 2019 on Win 10. Thx for help!
  15. M

    SFall source code.

    Does the SFall source available on GitHub (https://github.com/sfall-team/sfall) includes sources for High Resolution Patch? Thx
  16. M

    F2 RPU and highlight items.

    I've already installed the latest (as far as know) F2 RPU (v26) but there i can't find the highlight items setting/entry in supplied ddraw.ini. Does that mean that this version of RPU DOES NOT include the feature and i have to install it manually?
  17. M

    Fallout 2 BIS mapper configuration.

    What is the difference between the librarian and override_librarian options in Fallout 2 BIS mapper mapper2.cfg file?
  18. M

    Restoration Project and SFall script problems.

    I've just installed the F2 Restoration Project (2.3.3) which ALSO includes (as far as i know) the SFall. I've created a super simple script like so: procedure my_item_desc begin display_msg("Item new desc"); end ... procedure start begin variable who, cur_dmg_thresh, cur_dmg_resist, color...
  19. M

    Getting the screen resolution.

    How can I get the currently set screen resolution (X:Y)? in SFall?
  20. M

    Change the interface location in SFall.

    Is it possible to "move" the bottom interface elements (like the player interface panel - the one witch displays in-game messages, current weapon etc.) in F2 (sfall) from the bottom-center to the bottom right?
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