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  1. Nirran

    Script Center Map on Dude

    forgot how to script center camera on dude,anyone remember? edit : is even a thing? edit 2 yes found this metarule3(METARULE3_TILE_SET_CENTER,tileNum,elevation,0) doesnt do anything metarule3(METARULE3_TILE_SET_CENTER,tile_num(dude_obj),elevation(dude_obj),0)...
  2. Nirran

    Fallout 2 mod any red flags in this code?

    this works,but sometimes crashes,i donno why procedure Restack_Items begin variable track, item_pointer, worn_armor,temp_box,loop_init,count,invenArr,item,item_ptr,Ammo,ammoPID,ammoCount,ammoPacks,ammoObj,left_hand_weap, right_hand_weap,count_removed; if (critter_inven_obj2(dude_obj...
  3. Nirran

    mouseclick hook

    shouldnt this spam, every click?it dont #include "D:\Game Files\Fallout 2\HEADERS\includes.h" procedure start; procedure my_mouse_click; procedure start begin if game_loaded then begin register_hook_proc(HOOK_MOUSECLICK, my_mouse_click); //display_msg("Test Fired"); end end...
  4. Nirran

    help please

    why isnt this working with critter as obj?works when i insert dude_obj procedure Scrounger_Perks(variable critter) begin critter_flags := get_proto_data(obj_pid(critter), 32); //display_msg("Fired"); if (not(critter_flags bwand 32)) then begin if (has_fake_perk(ExtraGold) and...
  5. Nirran

    sfall's HRP config

    i dono what im dong wrong but seems no matter what settings in f2_res.ini it starts up in 800x600 res this is my current f2_res.ini
  6. Nirran

    Fallout 2 utility Ruby Decompile / Compile files

    if anybody will use ones with all sfall op codes in them,i will update,if not,then i'll skip updateing them
  7. Nirran

    Looking for list of fo2 crash codes

    seen someone post abotu one existing,but i forget what person/site listed error codes as this edit : looking for list of what they mean
  8. Nirran

    luck roll

    can someone post the code the engine runs when this is activated? (is_success(do_check(dude_obj, STAT_lu, 0))) thanks edit : never mind googled and found Furthermore, it adds another Luck roll of (10*Luck). As a result, 10 LK means every hit is automatically a critical hit and More Criticals...
  9. Nirran

    create_win

    this seems to only be positioned as screeen x y pixles,and way of doing thsi and posion on map hex? tried this,doesnt seem viable create_win_flag("Container_Items", tile_num(Container) % 200, tile_num(Container) / 200, 4, 8, WIN_FLAG_DONTMOVE); edit : or am i trying to use the wrong...
  10. Nirran

    inventory as array

    i forget what is the code to list_inven as array?
  11. Nirran

    merry christmas

    and happy new year!
  12. Nirran

    Happy Thanksgiving All

    Heres hoping ur turkey is exactly the way u like it
  13. Nirran

    Fallout 2 utility IPP decompiler

    does anybody have a link to one that doesnt error?the one i have is dec.exe and fails to load a win db
  14. Nirran

    how to get dude_obj real one,always

    seems this doesnt work if (has_trait(0, sfall_func0("real_dude_obj"), 73)) then begin if ((obj_art_fid(arg0) % 512) == 67) then begin item := create_object_sid(276, 0, 0, -1); and this causes the engine to check the wrong dude obj if (((obj_art_fid(arg0) % 512) ==...
  15. Nirran

    Fallout 2 mod random encounters

    is it possible to return the hex of placed critters on enter of said encounter>?want to move dude away farther from them based on perception and sneak(or outdoors)
  16. Nirran

    script editor

    does a ssl script editor exist that can auto indent the ssl code(such as FSE did back in the day)?isnt a big dela but would use if available,searched the web,nothign relavent
  17. Nirran

    Fallout 2 mod item highlight SOLVED

    what am i doing wrong?this works perfectly all cept for the LOS checks,it displays al item regardless,tho if i swap obj_blocking_line to obj_can_see_obj,objects are filtered variable translationIni; procedure GetConfig(variable arg0, variable arg1, variable arg2); procedure...
  18. Nirran

    Fallout 2 mod critter use skill SOLVED

    does this function exist to script a critter to use the skill?i looked through the fo2 editor doc,cannot find one
  19. Nirran

    Fallout 2 mod arrays

    i wnat to create an array that is accessable from anywhere untill game reload,this code works whil ein the same frame,but if i access it from another porocedure it doesnt display the values set to it PerkName := [get_ini_setting(ini_file + Array_aa), get_ini_setting(ini_file + Array_bb)...
  20. Nirran

    Fallout 2 mod combat round entered

    looking for a scripting return that fires one once per dudes combat turn,does it exist? Nirran
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