this works,but sometimes crashes,i donno why
procedure Restack_Items begin
variable track, item_pointer, worn_armor,temp_box,loop_init,count,invenArr,item,item_ptr,Ammo,ammoPID,ammoCount,ammoPacks,ammoObj,left_hand_weap, right_hand_weap,count_removed;
if (critter_inven_obj2(dude_obj...