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    Fallout 1 mod (SFall) What are common values for custom accuracy penalties?

    If it matters, I'm talking about the ddraw.ini settings in Fallout FIXT I've been playing around with the accuracy penalties for aimed shots and I was wondering if there are popular value choices and why. ATM, I simply added 140% to every existing penalty, followed by a 20% bonus to aimed...
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    3rd-Party FIXT weapons/armor patch V0.1 September 15, 2013

    This download is a package of PRO files that modify weapons, armor and NPC armor values. Since in Fallout 1, ammunition modifiers (AP, FMJ, JHP) don't work, I have undertaken a small project to counter-act this problem. I have given the ammunition's role to the Weapon Perks. The details are in...
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    Fallout 1 Light Weapon Tweaks

    This is a package of .PRO files for Fallout 1 which mostly change the weapon perks for the different projectile weapons. The goal is to improve the variety among the weapon selection. In short : -5mm and 14mm weapons have increased penetration. I figure military-style cartridges would...
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    Fallout 1 Weapons and Drugs

    I liked Magnus' Weapons Redone mod and after finding the f2wedit item editor, i decided to make something of my own. however, as the topic title says, this is for the original game. for some reason, i just like the 1st game more. go figure... and while my changes have somewhat obvious...
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