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  1. Daemonjax

    Getting PID of what's in the dude's hands

    leftHand := obj_pid(critter_inven_obj(dude_obj, INVEN_TYPE_LEFT_HAND)); rightHand := obj_pid(critter_inven_obj(dude_obj, INVEN_TYPE_RIGHT_HAND)); display_msg("leftHand:" + leftHand + " rightHand:" + rightHand); Should work, right? It works for the left hand. The right hand always return...
  2. Daemonjax

    Difficulty modding light level

    I thought it would be simple matter to just call obj_set_light_level(dude_obj,0,0); at the appropriate time(s) (as mentioned on the sfall request page), but it doesn't work properly all the time and I don't have the information to figure it out. http://falloutmods.wikia.com/wiki/Sfall_Requests...
  3. Daemonjax

    Balancing steal skill

    So, as far as I can tell, there's really no real practical difference between 30 steal and 300 steal. This bothered me for two reasons: 1) All of my characters end up being master pickpockets, even if I didn't build them that way 2) It makes the game easier than it should be, despite using...
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