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    Fallout 2 mod Fallout: Yesterday

    Will there be some romance/flings or new quests in the next update?
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    Fallout 2 mod Mutants Rising...

    Any estimate how many years it might still take? 2? 3? 5? I wonder if the current team will abandon it and a new one will take over...and remake it from scratch all over again. After so many years the risk of burnout/health issues and silent abandonment is rather high.
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    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Any plans or estimates when the mod might be updated again? Or too busy with RL right now?
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    Fallout 2 mod Fallout: Yesterday

    Excellent, I really like this approach. :smile: Will the next version also be released for Christmas or there is no yet any estimate for when it might come out?
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    Fallout 2 mod Mutants Rising...

    Hmmm, we will see. Bitter experience taught me that the last 1-5% of a mod's development is often the biggest obstacle to overcome and its often there when they end up struck forever. I wish you guys all the best in your endeavor but I cannot help being a bit cynical when I remember all those...
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    Fallout 2 mod RPU - Talking Heads Addon

    Is this mod finished or there will still be some updates in the future?
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    Fallout Tactics mod The Sum (1.8b)

    Are there any optional flings (or romance) like in Fallout 2 or Xkcon's Ultimate rip off mod?
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    Fallout 2 mod Fallout: Yesterday

    Sweet, looking forward to it. Any chance of adding some flirting or make some females react to a high charisma player character? Or to some seduction/attraction focused traits?
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    Fallout 2 mod Mutants Rising...

    Too bad it will likely still take a decade or more to complete it. Assuming its not silently abandoned beforehand.
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    Fallout 2 mod Fallout: Yesterday

    Will the next version include more skill and perk checks in dialogue? Perhaps also some romance?
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    Fallout 2 mod Fallout: Yesterday

    Any new content with Angela? Or some NPC reactions to some of the new perks? Nice to see it updated. :)
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    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    Does this translation also work with the Extended release by Foxx?
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    Fallout 2 mod Fallout Sonora 1.15 and Sonora Dayglow 1.15 Vanilla Translation

    I've got a feeling that we are still weeks (if not months) away from that. :(
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    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    No plans of @_Pyran_ making an installer version for the latest version in the near future?
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    Companion Mod for Fallout of Nevada

    Hmmm, I see. I thought that it was compatible with Nevada originally but the newer version made it incompatible. But it looks like it was always incompatible. No known workaround to the biggest bug/s even if losing some content? Also could you not ask some other modder to provide a hotfix if...
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    Companion Mod for Fallout of Nevada

    Any chance this mod might still be adapted to the latest version? Or at least if possible to provide the previous latest version of Nevada (in English) where this mod still worked?
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    Fallout 2 mod Fallout: Sonora

    Can the latest translation patch be used safely with said update?
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    Fallout 2 mod Fallout: Yesterday

    Yay, it would be great since she is a really fun girl to be around^^ Any chance of her getting such stuff in the next update...hopefully still in 2024? Also will there be more joinable companions with quests and backstories? Maybe flings or/and romances too? (Would be sweet if Angela was...
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    Fallout 2 mod Fallout: Yesterday

    Suggestion for future update: Make Angela romanceable/seduceable! Unfortunately right now even with max charisma and all naughty perks I cannot overpower her robosexuality. :(
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    Fallout 2 mod Fallout: Yesterday

    Speaking of which, do the new traits that can be chosen at the beginning of the game offer some new dialogue, options in quests, romantic/sexual dalliances, chances to make potential companions join our party or are just for fun?
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