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  1. K

    strange error on windows 10

    in ddraw.ini set start the game and paste the contents of sfall-log.txt somewhere like pastebin, just to see if sfall is even loaded.
  2. K

    Dims mapper troubleshooting

    That's the version that's discussed up above, it works fine for me on Windows 11 24h2. There isn't any other version. Maybe try running sfc /scannow for directx integrity https://www.ubackup.com/windows-10/sfc-scannow-windows-10-8523.html Also check if you have it setup correctly, i.e. if the...
  3. K

    Dims mapper troubleshooting

    https://www.nma-fallout.com/resources/dims-mapper.139/
  4. K

    Fallout 1.5: Resurrection

    I looked at this and fores.exe does seem to work on Win98, it just complains when it tries to start a child process on "Fallout2" saying Fallout2.exe is missing... But, you can copy&rename Fallout2 (that's in Resurrection's folder) to Fallout2.exe (so you have Fallout2 and Fallout2.exe in Res...
  5. K

    Sfall win98 backport

    Yeah, sorry for the delay on the update. I had distant family visiting over summer (mid-June to mid-September). But, in general, I'll try to keep up with sfall updates :)
  6. K

    Sudden Fallout 2 Death Syndrome, bug, Please Help!!!

    You're dying because of your CHA going to zero. The stat check is however done inside a radiation check. It's fine to have stat zero as long as you're not irradiated. So it's the combination of those 2 that kills you. Get rid of the radiation with radaway/doctor. If you're not in time, then...
  7. K

    Sfall win98 backport

    Can you show your ddraw.ini and f2_res.ini?
  8. K

    Sfall win98 backport

    Updated to 4.3.3.1, but I decided to maintain via dropbox. Installation on win9x is a bit simplified, hex editing shenanigans are no longer necessary, it should now be the same as on winnt. Check the readme...
  9. K

    [SteamDetour] Run Fallout mods from Steam

    For Scale2x to work, in Fallout1in2\ddraw.ini set Mode=0 in the [Graphics] section. In Fallout1in2\f2_res.ini select GRAPHICS_MODE=2 for DirectX 9, so that the overlay works.
  10. K

    [SteamDetour] Run Fallout mods from Steam

    Then try copying "Fallout2HR.exe" from your regular FO2 to your Fallout1in2 directory and in steam change the startup steamdetour command to start with Fallout2HR.exe. Edit Fallout1in2\ddraw.ini and set HiResMode=0. Start the game through Steam and see if you can close the overlay with ESC. In...
  11. K

    [SteamDetour] Run Fallout mods from Steam

    HRP = High Resolution Patch Are you playing Et Tu (Fallout1in2)? Or are you playing the original FO1? I can't tell from the image.
  12. K

    [SteamDetour] Run Fallout mods from Steam

    Tried it on Et Tu and yes... I can't close it either when using the built-in HRP. With the old HRP 4.1.8 I can close it by pressing 'ESC'. The last time I tried it on the original FO1 I don't remember having problems closing the overlay. There I used HRP 4.1.8 (obviously) too. So try using...
  13. K

    Making new SFall compatible with old RP

    The companion expansion mod includes Better Miria. I haven't tried it, but I think it should be compatible with RPU. https://www.nexusmods.com/fallout2/mods/70
  14. K

    UP and RP updates

    You can just overwrite ddraw.dll with the new one.
  15. K

    UP and RP updates

    Not sure about that one, maybe you can set in ddraw.ini BackgroundKeyboard=1 BackgroundMouse=1 Edit: Was keyboard working in vanilla fo2?
  16. K

    UP and RP updates

    @Blacksun Can you write and add in both winecfg overrides thing and the bottles override thing ddraw Just that single word, no quotes, no nothing else. And see if it works. If not, please post updated screenshots of bottles & winecfg.
  17. K

    UP and RP updates

    Not on fallout2.exe. They might make some difference when running the game with Fallout2HR.exe. This still doesn't solve the problem with the ddraw override, but I don't now where exactly is the problem with your setup.
  18. K

    UP and RP updates

    Then I think it's just the override not working.
  19. K

    UP and RP updates

    If in ddraw.ini you set in the [Debugging] section Enable=1 and then start the game, quit the game.... do you have an sfall-log.txt file in the fallout folder with the debug log? if so, can you post it on pastebin?
  20. K

    UP and RP updates

    The command that I posted is different though. (different syntax on the variable) If it doesn't work with the different syntax, you'll have to set it in winecfg. Was sfall loaded in vanilla FO2? Or even vanilla fo2 was without sfall?
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