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  1. Uncle Phosgene

    Mod Idea: Scrapheap Integration and Necropolis fix

    I haven't modded anything since those flash games.....shudders
  2. Uncle Phosgene

    How much Van Buren material is still missing?

    Nah it's cool, love that little helicopter gif...it just goes around...and around....and around
  3. Uncle Phosgene

    How much Van Buren material is still missing?

    just pointing out, stuff can always leak
  4. Uncle Phosgene

    How much Van Buren material is still missing?

    Grand Theft Auto...what did you think I meant Greater Toronto Area
  5. Uncle Phosgene

    CTB Vs Individual Vs Squad

    I'm interested in trying again, and I completed the tutorials fine, but my memory is essentially one felt super overwhelming and one felt super slow and clunky and one I don't remember. Fallout 1 is the only classic style RPG I've ever played and my only turn based strategy game is Shattered Union
  6. Uncle Phosgene

    Mod Idea: Scrapheap Integration and Necropolis fix

    Not sure if the Et Tu people are still around, I'm new here, most of my forum experience is from Daria, but that's basically what I'd love to see. Necropolis moved, Scrapheap in the original spot, if you complete Scrapheap's best ending Necropolis is marked on your map, and maaaaaybe the...
  7. Uncle Phosgene

    What is statistically the best weapon for each companion?

    It has what I need to DO the maths, but not the actual calcs and I don't really know the...order of operations, I guess, for applying it. Like do I apply base SPECIAL and then tag skill and then the weapon stats, what order, what is the actual effect, then I gotta account for accuracy and shots...
  8. Uncle Phosgene

    How much Van Buren material is still missing?

    An absolute ass load of stuff leaked on GTA. We're talking a couple design documents for spin-off games, an outline for GTA Online back in 2001, and the source code of San Andreas, not to mention some concept art. anything can happen
  9. Uncle Phosgene

    Mod Idea: Scrapheap Integration and Necropolis fix

    So yeah, that's the proposal. Move Necropolis and it's encounter table to the lore accurate and in-game directions accurate and mutant invasion accurate location of Bakersfield. That way players relying on in-game directions NSEW rather than map markers aren't lost, it pairs well with mutant...
  10. Uncle Phosgene

    How much Van Buren material is still missing?

    Thank god for mysterious 4chan leaks. Also yeah if that finally emerged I repeat what I said. If Spaceworld 1997 demo can leak and the Red/Green BETA sprites can leak and the Sailor Mouth audio can leak, all the assets that existed for Van Buren and code can leak
  11. Uncle Phosgene

    How much Van Buren material is still missing?

    When I originally asked about this earlier this year elsewhere I was still under the impression the 85-90% complete thing was true(if it was that far all the assets would have existed, they'd just need to be assembled and patched up), now I know it was more like 55-66% complete. Still, you'd...
  12. Uncle Phosgene

    How much Van Buren material is still missing?

    There would have surely been other assets in existence, Van Buren was a big game and even being over a year from completion there would have been more than just what was in the demo. At the very least the source code used to make it
  13. Uncle Phosgene

    How much Van Buren material is still missing?

    I guess I meant actual asset assets, like models and engine stuff. Other companies have had a ton of leaks like that recently. Like actually 'everything they had done in December 2003'
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