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  1. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    https://falloutmods.fandom.com/wiki/Megamod_Guide
  2. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    FALLOUT II Megamod 2.47.6 I Havent upgraded yet to newest
  3. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    did it once,in the dialog was option,i was not a slaver
  4. Nirran

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    dialog with her has the option
  5. Nirran

    Fallout 2 mod My sFall Mods and Tools

    thought about it,customperks.ini in fo2 folder sets maximum hp and carry wieght of toon,if the file isnt read the get_ini_file functions returns -1,make sure and add the new ini file and over write old one(itmust be located /fo2 main folder),ull have to re do ur edits and most likely,burns...
  6. Nirran

    Fallout 2 mod My sFall Mods and Tools

    added a steal all cheat script(steal one item and all are added to inven),can set in ini cheat or not,works perfectly in cheat mode,ive not extensively tested engine steal,if any wanta test it here it
  7. Nirran

    Fallout 2 mod My sFall Mods and Tools

    probably not installed correctly,did u unzip the rapid perks 7z to ur main fo2 folder? edit : whoops,i found an error in my zip method,it was adding a folder into fo2 folder with mod files,thus the files we rent being installed,i recomend u reinstall all the mods u want to use,and delete all...
  8. Nirran

    Fallout 2 mod My sFall Mods and Tools

    Donno Why it took so long,but new mods uploaded,rid of hs_ edit : added a script i missed (custom perks)
  9. Nirran

    Fallout 2 mod My sFall Mods and Tools

    Donno Any wont be
  10. Nirran

    Script Center Map on Dude

    whats wrong with this code?doesnt work but display fires #include "D:\Game Files\Fallout 2\HEADERS\includes.h" procedure start; procedure map_enter_p_proc; variable tile,elev := -1; procedure start begin if(game_loaded) then begin set_global_script_repeat(5)...
  11. Nirran

    Script Center Map on Dude

    forgot how to script center camera on dude,anyone remember? edit : is even a thing? edit 2 yes found this metarule3(METARULE3_TILE_SET_CENTER,tileNum,elevation,0) doesnt do anything metarule3(METARULE3_TILE_SET_CENTER,tile_num(dude_obj),elevation(dude_obj),0)...
  12. Nirran

    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    What is the hotkey to jump to a proto in the mapper list?i searched google and this thread,for the life of me i cant remember
  13. Nirran

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    heya ppl,does sfall hr-res have the zoom feature?if yes what key is it?if no can it be added?
  14. Nirran

    Fallout 2 mod any red flags in this code?

    this works,but sometimes crashes,i donno why procedure Restack_Items begin variable track, item_pointer, worn_armor,temp_box,loop_init,count,invenArr,item,item_ptr,Ammo,ammoPID,ammoCount,ammoPacks,ammoObj,left_hand_weap, right_hand_weap,count_removed; if (critter_inven_obj2(dude_obj...
  15. Nirran

    mouseclick hook

    shouldnt this spam, every click?it dont #include "D:\Game Files\Fallout 2\HEADERS\includes.h" procedure start; procedure my_mouse_click; procedure start begin if game_loaded then begin register_hook_proc(HOOK_MOUSECLICK, my_mouse_click); //display_msg("Test Fired"); end end...
  16. Nirran

    i was wrong,forget it

    i was wrong,forget it
  17. Nirran

    help please

    thnx,but this mod for mapper allows for up to 1000 maps,ive used it and it worked up to 265,266 it crashes
  18. Nirran

    lol

    lol
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