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  1. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Sure, but the bug I was reporting wasn't "bad ending for Vault City," it was "mutually exclusive endings between Vault City and Gecko." It's not a bug in the RP, but a bug in the game itself that the RP hasn't addressed, and maybe can't address without recording new endings or something. I...
  2. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    That's got to be it. I did kill the raiders, and I left Bishop alive, so Bishop must have priority with equal strengths. That seems like an oversight on the designers' part, not adding to a family's strength by finishing their quests. Especially the SAD access quest, which is entirely about...
  3. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    I finally finished the RP! I'm incredibly impressed with the great work that everyone involved did. Congratulations Killap, Draeven, Darek, Timeslip, Mash, Pixote, and everyone else invovled! You made one of the best CRPGs in history even better, and nearly everything in the game fits in...
  4. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Found another bug that I don't think was on the bug report wiki (it is now). I killed AHS-9 and I've aligned myself with the Shi (Ken Lee gives me access to the Emperor every time I ask), but the quest to kill AHS-9 is still active. Here's a savegame where the quest is active but AHS-9 is dead...
  5. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Killap, I'm seeing a handful of issues and potential issues at the EPA: The toaster gives your character an ability - normally in Fallout 2, when you get an ability for finishing a task, it shows up in your list of perks, but as far as I can tell, there's no record of this ability at all...
  6. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Ah, shoot, I thought I tried that before posting, but sure enough, that works. Thanks, Darek!
  7. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    The mirrored sunglasses don't seem to work. I just wiped out the Salvatores with CH7, and now that I have Mason's mirrored sunglasses, I have CH7. Here's a savegame. I tried dropping the shades on the ground and picking them back up to see if it'd reset, but it didn't. Still 7. RP 2.2 in...
  8. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Is the Fire Gecko Pelt supposed to be nearly worthless? I can't find anything about this pelt on the Internet, so I'm guessing it was added as part of the RP. I grabbed some after an encounter, figuring they had to be worth more than the Golden pelts, but they sell for only $5 each. I'm...
  9. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    The same problem occurs if you ask the Rangers in NCR to help you take out the slave camp. Worse, if you've already asked for help from the Rangers, but ask for more time, but wipe the camp out yourself, you can't tell them that you've already wiped the camp out. You can only have them warp...
  10. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    I dunno if this is a "bug" or a design choice, but either way, it's annoying. If you offer to escort Jason from the Abbey to Gecko, your party apparently WALKS to Gecko (or teleports there). You have to walk back to the Abbey to get your car. If I'm trying to safely escort him, wouldn't it...
  11. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Vault Village quest bug I don't know if this has been mentioned yet, but there's a bug in the Vault Village quest dialogue. I'll "spoiler" it so as not to spill unnecessary details to new players: [spoiler:a186303e9b]If you solve the problem peacefully, when talking to Brain, you ask him...
  12. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Yep, but that feature appears to have been removed from sfall. Supposedly updates to the program made it unnecessary. I asked about this feature earlier on this thread and got no response, but various web searches suggested that the feature was gone.
  13. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    No, I didn't get a chance to. As I said in a later reply, I hooked up a second mouse, which didn't experience lag. Then I changed screen resolution to something else and back to my prior setting (1920x1200 w/ 2X scaling), and the problem magically vanished on the G500 mouse. I have absolutely...
  14. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Did the ability to change the encounter rate get removed from SFall? It used to be in ddraw.ini, but I don't see it listed anywhere in there now (unless the encounter table size does it). I'm finding that I can walk all over the place and very rarely encounter anything, so I wanted to boost the...
  15. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Now I'm really baffled about this mouse issue. I haven't had a chance to try your config file fix, but I had a few minutes this morning before work to try your resolution change fix. I hooked up a second mouse to my computer, and verified that upon running FO2, the G500 mouse had lag...
  16. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    I'm not optimistic about this helping me (as I said in the prior message, I'm not at home to try it), but I'll try it Friday. I noticed serious lag on the menu when I first launched F2RP, which initially runs at 640x480. The problem persisted when I changed it to 1920x1200 with 2X scaling...
  17. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Thanks for the reminder on the bug report wiki. I'll put something about the mouse stickiness in there. I can't confirm the fix, since I'm on business travel, away from my primary PC and the affected mouse, but I'll note it. Fortunately, I have other mice, so if the problem is really...
  18. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Re: Sticky mouse in FO2RP 2.2? No one has any idea how to address this mouse lag problem if it's not fixed by setting the BackgroundMouse setting in ddraw.ini? This issue unfortunately makes 2.2 unplayable on my primary machine. :(
  19. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Sticky mouse in FO2RP 2.2? I've finally had some time to install the new RP, on a fresh copy of Fallout 2, and I'm noticing that even on the main menu screen and options screens, I'm having a lot of mouse troubles. The mouse movement gets "sticky," just as it does when there's something...
  20. kungfujoe

    Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

    Congrats, Killap! Congratulations and thanks, Killap, for finishing F2RP v2.2 and releasing it! This totally makes my weekend, though it may be a little while before I get to start playing it again.
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