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  1. Zumbs

    Fallout 4's first beta patch is out

    They had opt-in beta patches for Skyrim as well ;-) I don't remember if they ever modified the beta patches before rolling them out for the general public.
  2. Zumbs

    Perception Fallout 4 SPECIAL video

    If lack of skills is the largest problem with Fallout 4, I will count myself lucky, and applaud the impressive improvement in writing and world building of the dev team at Bethesda. Adding skills back is likely to be quite a lot of work. Starting with the basic design and balancing, continuing...
  3. Zumbs

    Strength the first Fallout 4 SPECIAL video is out

    Yeah, most likely a perk tree for each weapon type where each level increases damage. Some may unlock various moves like in Skyrim or work on exotic groups of weapons. The ability to land a hit is likely 90-100% player skill.
  4. Zumbs

    Bethesda cannot produce any more Pip-Boys

    Well ... Spaceballs also promised Spaceballs II: The Search for More Money, and it looks a lot like Bethesda is moving forward on that.
  5. Zumbs

    Fallout 3 (almost) drops GfWL

    Given that it is possible to disable GfWL, e.g. by using this, I think there will be no effect.
  6. Zumbs

    Fallout Franchise Gone from GOG

    Just barely - thanks for the heads up a few weeks back!
  7. Zumbs

    A group of Legionaries run up to you...

    Caesar's dead, baby. Caesar's dead.
  8. Zumbs

    Fallout: Nuka Break season 2 out

    There are a number of loose ends, so I think that they are planning to try ... maybe even expand a bit?
  9. Zumbs

    Mad Nation Season 2 Kickstarter launched

    Aw, that sucks! I had suspected that automating take-downs would cause a lot of headaches for content contributors, but I haven't heard much about it, so I figured that their system was pretty good. Seems I figured wrong. Thanks for the link. I like what I have seen so far, so I've backed it...
  10. Zumbs

    Mad Nation Season 2 Kickstarter launched

    I can't seem to find more than a handful of episodes on youtube. Am I going blind or have they been moved somewhere else?
  11. Zumbs

    Fallout 3 writing editorial

    Because an engrossing story and a well thought out setting go hand in hand. Considering how the creatures inhabiting your world gets their basic needs (food, clothes, shelter) covered will often give some good ideas for the dynamics and conflicts of your world. This, in turn, gives a number...
  12. Zumbs

    NMA Opening Analysis: Fallout

    I remember taking ages to figure out that cities had multiple areas. Oh, how much started making sense when you could visit the entire city! On the topic of the silly/annoying tutorials plaguing modern CRPGs, it continues to baffle me that most games do not include a way to sidestep the...
  13. Zumbs

    Rude awakening: Why Fallout: New Vegas felt incomplete

    It is fully possible for a first level character to take the back road and get to New Vegas, skipping right to the showdown with Benny. The player is not pointed in that direction, but it is a very visible road from Goodspings. Only difficult part is getting past the group of Cazadores, but the...
  14. Zumbs

    J.E. Sawyer's five hard lessons on RPG design

    Interesting article. In may ways, I can't help to agree with Sawyer. But there is a but coming ... And yet they did not get rid of the Energy Weapons skill while they were at it. It would have made a lot more sense and removed the need to nerf energy weapons to the point where 1900s weapons...
  15. Zumbs

    Falling for Fallout?

    She did write her first impressions in the linked article:
  16. Zumbs

    New Vegas DLC, ending and interview

    Really? I did not mind them much. I was sort of glad to see them back (along with the geckos) in Mart's Mutant Mod. The eggs could be sterile ... Or to put it more bluntly: If aliens built the pyramids, started the world wars and were behind all of humanitys triumphs and failures, these...
  17. Zumbs

    Why there are no ladders in Bethesda/Gamebryo games

    Incidentally, this was the same excuse Bethesda used to explain why the Levitate spell had not been implemented for Oblivion ... the AI could not handle it.
  18. Zumbs

    FOOL concept, kids and beta

    That's because they are patented super-duper Highwayman tires from 2067, processesed to extend durability so that they *never* decompose. Forget ducking under your table for cover when the nukes strike - a stack of highwayman tires will keep you safe from anything!
  19. Zumbs

    Fallout: New Vegas E3 interviews

    ... who is called "The Living One" :P
  20. Zumbs

    Bethesda and Namco Partner to Distribute Fallout:New Vegas

    When I purchase a disk, I expect to be able to use *everything* on that disk, without extra downloads, registrations, activations, payments etc. I also do not like hooks to dlc quest or content be in the game I purchased. "Here is this extremely cool and fancy quest ... please transfer $20 to...
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