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    Re-recording my Cassidy voice over.

    Thank you Dravean, this is a real upgrade on the original performance. Not only does the maturity of your voice add more depth but the acting is clearly better. Not that the original wasn't good but this feels a good deal more polished. Hope Goat_Boy and Black_Electric use it for their mod!
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    Fallout 2 mod RPU - Talking Heads Addon

    I simply cannot believe my eyes and ears going through this thread. What a mind blowing amazing achievement. People have been asking for this ever since the game was released. To see this all come together with such heart-warming, down-to-earth collaboration. Beautiful! One great big thank you...
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    Script Help Needed for Sniper Weapons

    To make this request more straighforward. I'm essentially looking for any kind of script that can increase the Effective Range of a weapon. It does not have to mimic the weapon perks if this makes it needlessly complicated.
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    Script Help Needed for Sniper Weapons

    Dear script modders, I'm trying to make a script that applies the scoped hunting rifle effect to the sniper rifle. I know this could be done using the weapon perk slot but I'm using this for something else. If the scoped hunting rifle perk is too complicated (as it has 2 effects: the bonus to...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Thanks for the pointers Nova! I think I found the scripts you are talking about and I got it to work with the armor apperances. Unfortunately, for Cassidy this means his talking head is gone. I suppose there is no easy work around for that? Edit: I have figured it out. I decompiled the script...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Does anyone know how I can get the npcarmor.ini to work with the RP 2.3.3.? I'm trying to revert some of the custom armor appearances of some of the NPCs but sofar copying the npcarmor script and .ini file from the modderspack seems to do nothing at all. Any change I make in the npcarmor.ini is...
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    Adding multiple perks to weapons

    Looking at the scripting headers (define_extra.h) from sfall there seem to be definitions for all the hidden perks and the regular perks are defined anyway as far as I understand numbering from 0 to 118. Does that mean it would be possible to associate them with an equiped weapon in a...
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    Adding multiple perks to weapons

    Thanks Nova for the fast reply! Your input is always highly welcome! From what I understand from your script you are not acutally adding the actual perk but simulating the effect of the perk. So in order to script the behaviour of other perks say weapon penetrate you would have to understand how...
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    Adding multiple perks to weapons

    I have been looking for a way to add more than one perk to a weapon. For example I would like to have different types of sniper rifles. However, instead of just tinkering with damage ranges and ammo types I would like to add perks in addition to the long range ability as without that baseline...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Nova once again I'm in your debt! Thanks for sharing your knowledge!
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    I'm having some trouble at the Abbey. I'm trying to get brother Jason to let me escort him to Gecko. I fullfill all the requirements for this quest like having been to Gecko. But come what my, even will all my stats maxed out with an editor he just says his racist crap about the ghouls and...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Thanks Nova that was super helpful did exactly what I wanted! On a side note, making changes to the worldmap.txt didn't have much impact on the actual game for me even with extreme values.
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Does anyone know how to reinstate the following command lines in the RP sfall ddraw.ini? ;Set to 1 to enable Ray's patch to make world map encounter rate independent of your travel speed WorldMapEncounterFix=0 WorldMapEncounterRate=6 Would like to get some more direct control over encounter...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Well thats exactly the situation I'm in. I have the quest from Bishop with no counter offer from Westin. Are there any charisma checks or anything like that (my charisma is 2, but my speech is high)? Also is it poosible that my previous interaction relating to the vault city quest line might...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Hi there, first playthrough for me with RP 2.3 and I'm loving every moment of it. Have never seen the game run this smooth before. Unfortunately, I have run into a slight problem with Roger Westin in the NCR. I have completed the Vault City quests and handed his holodisc to Lynette some time...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Hi there does anyone know if there is a way to apply any image scaling algorithms? This used to be possible we sfall but seems to have been removed a while back. The current situation is a bit off putting if you want to play at a lower or x2 scaled resolution, as the only way to get a bit of...
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I have been wondering would it be possible to add a feature that would turn the sourrounding backround black when one enters the pipboy interface with higher resolutions? Sort of in the same way as when the dialoge window is opened? One of the big drawbacks for me with the larger resolutions...
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    Fallout 2 Restoration Project 2.2 - OPEN BETA (ie NOT FINAL)

    The whole Kaga thing is just annoying. Its a really silly encounter and has forced me to reload on several occaisions because he killed me. I wish it could be made optional like the horrigan encounter which can be turned off with sfall.
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Apparently not! How disappointing. But thanks for pointing it out.
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Does anyone know if it is possible to have a widescreen resolution smaller than 1152x648? I would like to play at 960x540 or 1024x576. However, when ever I go lower than 1152x648 for 16:9 Fallout 2 crashes.
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